7 days to die default Config.xml
Updated June 18, 2026
7 Days To Die 7 Days to Die: serverconfig.xml Reference
Almost every 7 Days to Die setting lives in a single file: serverconfig.xml at the root of your server volume. Open it through the File Manager. The format is XML, one property per line.
XML
<property name="ServerName" value="My GSK 7DTD Server"/> <property name="ServerPassword" value=""/> <property name="ServerMaxPlayerCount" value="8"/> <property name="GameWorld" value="Navezgane"/> <property name="WorldGenSeed" value="asdf"/> <property name="WorldGenSize" value="6144"/> <property name="GameDifficulty" value="2"/> <property name="DayNightLength" value="60"/> <property name="BloodMoonEnemyCount" value="8"/> <property name="LootAbundance" value="100"/> <property name="XPMultiplier" value="100"/>
Save and restart the server for changes to take effect.
Key Properties
| Property | Range | Notes |
|---|---|---|
| ServerName | Free text | Shown in the server browser |
| ServerMaxPlayerCount | 1 to 64 | Capped by your slot purchase |
| GameWorld | Navezgane / RWG / custom | RWG is random-generated; custom uses uploaded maps |
| WorldGenSeed | Any string | Determines map layout when GameWorld is RWG |
| WorldGenSize | 4096 to 12288 | Map size in meters |
| GameDifficulty | 0 to 5 | 0 = easiest, 5 = insane |
| DayNightLength | 10 to 120 | Real-time minutes per in-game day |
| BloodMoonEnemyCount | 8 to 64 | Zombies per player on horde night. 8 is mild, 32+ is brutal |
| LootAbundance | 25 to 200 | Percentage, 100 is default |
| XPMultiplier | 25 to 1000 | Percentage, 200 means double XP |
Map Selection: RWG vs Navezgane vs Custom
- Navezgane is the hand-crafted vanilla map. Same layout every time. Great for first-timers who want predictability.
- RWG (Random World Generation) uses the seed to generate a fresh world. Larger and more varied than Navezgane. Set
GameWorldtoRWGandWorldGenSeedto any string. A seed change only takes effect on a fresh world. - Custom maps are pre-generated community maps. Place them in
GeneratedWorlds/orMods/depending on how the map is distributed, then setGameWorldto the map's name.
Wiping the World
- Stop the server.
- In the File Manager, open
Saves/(or the path set bySaveGameFolderif customized). - Delete the world folder (named after your seed and game world).
- Start the server. A new world generates.
A partial reset (keep player levels, wipe map) is not really supported. 7 Days to Die ties player data to the world save.
What to Read Next
- How to Add Administrators for
serveradmin.xmland in-game commands - Maintenance to back up before any wipe or config change