---
title: "7 Days to Die Item IDs and the giveself Command"
description: "Every 7 Days to Die item ID (V3.2.0) from the game's items.xml, the full giveself syntax, and why it fails in your server console."
url: "https://www.gameserverkings.com/knowledge-base/7-days-to-die/7-days-to-die-item-ids/"
category: "7 Days to Die"
category_url: "https://www.gameserverkings.com/knowledge-base/7-days-to-die/"
published: "2026-09-28T03:14:09.224Z"
updated: "2026-09-28T03:14:09.224Z"
source_format: "markdown"
site: "GameServerKings"
---

# 7 Days to Die Item IDs and the giveself Command

7 Days to Die item IDs are names, not numbers. The game identifies every item by an internal name such as `gunMGT1AK47` or `resourceForgedIron`, and that name is what `giveself` wants. Numeric item IDs date from the Alpha builds, and the current game no longer accepts them. Every ID below was taken from `items.xml` and `Localization.csv` in the **V3.2.0** stable dedicated server (the public branch since 26 August 2026) and checked on **27 September 2026**. V3.3.0 is on the experimental branch and is not covered yet.

On a dedicated server there is one more catch before any of the names matter: the command refuses to run from the place most server owners try it first.

## Why giveself fails in your panel console

Type `giveself gunMGT1AK47` into the **Console** tab of your panel and the server answers:

```text
Cannot execute giveself on dedicated server, please execute as a client
```

That is by design. On a GameServerKings server, the panel console is a telnet session on the server itself. `giveself` is a client-side command: it drops the item at the feet of the player who typed it, and the server has no feet. The game has **no server-side "give to player" command** in V3.2.0. The only spawning commands are `giveself`, the creative menu, and XP and quest commands (`giveselfxp`, `givexp`, `givequest`).

The panel console is still where you start. It is the easiest place to make yourself an admin before you join.

## How to give yourself items

1. **Grant yourself permission level 0** from the panel console, using your SteamID64 with a `Steam_` prefix:

   ```text
   admin add Steam_76561198000000000 0
   ```

   This works while you are offline and writes the entry to `serveradmin.xml` for you. [How to add admins](/knowledge-base/7-days-to-die/how-to-add-admins-and-whitelist-players/) covers the file itself.
2. **Join the server** and press **F1** to open the in-game console.
3. **Spawn the item:**

   ```text
   giveself gunMGT1AK47
   giveself armorNomadOutfit 6 1 true
   giveself resourceWoodBundle
   ```

`giveself` and `cm` both default to permission level 0, which means admins only. To open them to every player, lower the requirement with `cp add giveself 1000`. The permission model is explained in [7 Days to Die console and admin commands](/knowledge-base/7-days-to-die/7-days-to-die-console-commands/).

### The full giveself syntax

```text
giveself <itemName> [quality] [count] [putInInventory] [spawnWithMods]
```

| Argument | Default | What it does |
|---|---|---|
| `itemName` | required | The name from the lists below. Not case sensitive, so `GUNMGT1AK47` works |
| `quality` | `6` | Quality tier 1–6 for weapons, tools and armor. Ignored by resources and food |
| `count` | `1` | How many to create, **one at a time** (see below) |
| `putInInventory` | `false` | `false` drops the items on the ground at your feet. `true` puts them in your backpack |
| `spawnWithMods` | `true` | Whether a weapon comes with its default mods |

Arguments are positional, so to set `putInInventory` you must fill in quality and count first: `giveself medicalFirstAidKit 1 10 true`.

> [!WARNING] `count` does not make a stack
> The game's code creates `count` separate items with a stack size of one each. `giveself resourceWood 1 5000` tries to drop five thousand separate pieces of wood on the ground, one item each, which can stall the game badly. For bulk materials, spawn the **bundle** instead. `resourceWoodBundle` is one item that opens into 6,000 wood, and the "Resource stacks and bundles" table below lists the rest.

`giveself` also takes **block** names from `blocks.xml`, not only items, because blocks are registered as items internally. Anything you can place can be spawned by its block name.

## Creative menu vs giveself

`cm` (short for `creativemenu`) toggles a searchable item browser in your inventory screen, which is quicker than typing names. It does not show everything, though. The creative list skips any item whose `CreativeMode` property is `None`. In V3.2.0 that includes **every piece of armor** and every skill book. Those can only be spawned with `giveself` and their name. Dev items are hidden too, unless the menu is switched to its developer mode.

## 7 Days to Die item ID list

The names below are the exact strings `giveself` accepts, grouped by the prefix the game uses. Weapon and tool names encode the tier: `T0` is primitive, and `T3` is the top crafted tier.

### Resources (67)

| Item | ID |
|---|---|
| Small Stone | `resourceRockSmall` |
| Snowball | `resourceSnowBall` |
| Bottle of Acid | `resourceAcid` |
| Plant Fibers | `resourceYuccaFibers` |
| Wood | `resourceWood` |
| Crushed Sand | `resourceCrushedSand` |
| Broken Glass | `resourceBrokenGlass` |
| Iron | `resourceScrapIron` |
| Forged Iron | `resourceForgedIron` |
| Short Iron Pipe | `resourceMetalPipe` |
| Forged Steel | `resourceForgedSteel` |
| Scrap Polymers | `resourceScrapPolymers` |
| Lens | `resourceScopeLens` |
| Sewing Kit | `resourceSewingKit` |
| Oil Shale | `resourceOilShale` |
| Bone | `resourceBone` |
| Leather | `resourceLeather` |
| Animal Fat | `resourceAnimalFat` |
| Testosterone Extract | `resourceTestosteroneExtract` |
| Queen Bee | `resourceQueenBee` |
| Beeswax | `resourceBeeswax` |
| Chicken Feed | `resourceChickenFeed` |
| Hops Flower | `resourceCropHopsFlower` |
| Aloe Vera Leaf | `resourceCropAloeLeaf` |
| Chrysanthemum | `resourceCropChrysanthemumPlant` |
| Cotton | `resourceCropCottonPlant` |
| Goldenrod Flower | `resourceCropGoldenrodPlant` |
| Coffee Beans | `resourceCropCoffeeBeans` |
| Brass | `resourceScrapBrass` |
| Lead | `resourceScrapLead` |
| Clay Soil | `resourceClayLump` |
| Cobblestone Rocks | `resourceCobblestones` |
| Cement | `resourceCement` |
| Concrete Mix | `resourceConcreteMix` |
| Cloth Fragment | `resourceCloth` |
| Paper | `resourcePaper` |
| Headlight | `resourceHeadlight` |
| Spring | `resourceSpring` |
| Glue | `resourceGlue` |
| Duct Tape | `resourceDuctTape` |
| Feather | `resourceFeather` |
| Iron Arrowhead | `resourceArrowHeadIron` |
| Steel Arrowhead | `resourceArrowHeadSteelAP` |
| Coal | `resourceCoal` |
| Nitrate Powder | `resourcePotassiumNitratePowder` |
| Gunpowder | `resourceGunPowder` |
| Buckshot | `resourceBuckshot` |
| Bullet Casing | `resourceBulletCasing` |
| Bullet Tip | `resourceBulletTip` |
| Nails | `resourceNail` |
| Rocket Tip | `resourceRocketTip` |
| Rocket Casing | `resourceRocketCasing` |
| Water Filter | `resourceWaterFilter` |
| Repair Kit | `resourceRepairKit` |
| Armor Crafting Kit | `resourceArmorCraftingKit` |
| Oil | `resourceOil` |
| Paint | `resourcePaint` |
| Brass Door Knob | `resourceDoorKnob` |
| Brass Candlestick | `resourceCandleStick` |
| Brass Radiator | `resourceRadiator` |
| Lead Fishing Weight | `resourceFishingWeight` |
| Brass Trophy | `resourceTrophy1` |
| Lead Trophy | `resourceTrophy2` |
| Silver Nugget | `resourceSilverNugget` |
| Gold Nugget | `resourceGoldNugget` |
| Raw Diamond | `resourceRawDiamond` |
| Lockpick | `resourceLockPick` |

### Resource stacks and bundles (12)

| Item | ID |
|---|---|
| Stack of Small Stone (6000) | `resourceRockSmallBundle` |
| Stack of Wood (6000) | `resourceWoodBundle` |
| Stack of Iron (6000) | `resourceScrapIronBundle` |
| Stack of Nitrate Powder (6000) | `resourcePotassiumNitratePowderBundle` |
| Stack of Lead (6000) | `resourceLeadBundle` |
| Stack of Brass (6000) | `resourceScrapBrassBundle` |
| Stack of Coal (6000) | `resourceCoalBundle` |
| Stack of Oil Shale (6000) | `resourceOilShaleBundle` |
| Stack of Gas Cans (5000) | `ammoGasCanBundle` |
| Stack of Gunpowder (1000) | `resourceGunPowderBundle` |
| Raw Meat Bundle | `foodRawMeatBundle` |
| Stack of Lockpicks (50) | `resourceLockPickBundle` |

### Ammo and throwables (26)

| Item | ID |
|---|---|
| Shotgun Shell (Ammo) | `ammoShotgunShell` |
| Shotgun AP Slug (Ammo) | `ammoShotgunSlug` |
| Shotgun Breaching Slug (Ammo) | `ammoShotgunBreachingSlug` |
| Robotic Turret Ammo | `ammoJunkTurretRegular` |
| Robotic Turret Shells (Ammo) | `ammoJunkTurretShell` |
| AP Robotic Turret Ammo | `ammoJunkTurretAP` |
| Rocket HE (Ammo) | `ammoRocketHE` |
| Rocket Frag (Ammo) | `ammoRocketFrag` |
| Gas Can | `ammoGasCan` |
| Stone Arrow (Ammo) | `ammoArrowStone` |
| Iron Arrow (Ammo) | `ammoArrowIron` |
| Steel Arrow (Ammo) | `ammoArrowSteelAP` |
| Flaming Arrow (Ammo) | `ammoArrowFlaming` |
| Exploding Arrow (Ammo) | `ammoArrowExploding` |
| Stone Crossbow Bolt (Ammo) | `ammoCrossbowBoltStone` |
| Iron Crossbow Bolt (Ammo) | `ammoCrossbowBoltIron` |
| Steel Crossbow Bolt (Ammo) | `ammoCrossbowBoltSteelAP` |
| Flaming Crossbow Bolt (Ammo) | `ammoCrossbowBoltFlaming` |
| Exploding Crossbow Bolts | `ammoCrossbowBoltExploding` |
| Pipe Bomb (Ammo) | `thrownAmmoPipeBomb` |
| Contact Grenade (Ammo) | `thrownGrenadeContact` |
| Grenade (Ammo) | `thrownGrenade` |
| Timed Charge (Ammo) | `thrownTimedCharge` |
| Stick of Dynamite (Ammo) | `thrownDynamite` |
| Molotov Cocktail (Ammo) | `thrownAmmoMolotovCocktail` |
| Iron Dart (Ammo) | `ammoDartIron` |

### Ammo boxes (25)

| Item | ID |
|---|---|
| Box of 9mm Ammo (100) | `ammoBundle9mmBulletBall` |
| Box of HP 9mm Ammo (100) | `ammoBundle9mmBulletHP` |
| Box of AP 9mm Ammo (100) | `ammoBundle9mmBulletAP` |
| Box of .44 Magnum Ammo (100) | `ammoBundle44MagnumBulletBall` |
| Box of HP .44 Magnum Ammo (100) | `ammoBundle44MagnumBulletHP` |
| Box of AP .44 Magnum Ammo (100) | `ammoBundle44MagnumBulletAP` |
| Box of 7.62mm Ammo (100) | `ammoBundle762mmBulletBall` |
| Box of HP 7.62mm Ammo (100) | `ammoBundle762mmBulletHP` |
| Box of AP 7.62mm Ammo (100) | `ammoBundle762mmBulletAP` |
| Box of Shotgun Shells (100) | `ammoBundleShotgunShell` |
| Box of Shotgun AP Slugs (100) | `ammoBundleShotgunSlug` |
| Box of Shotgun Breaching Slugs (100) | `ammoBundleShotgunBreachingSlug` |
| Box of Robotic Turret Ammo (1000) | `ammoBundleJunkTurretRegular` |
| Box of Robotic Turret Shell Ammo (1000) | `ammoBundleJunkTurretShell` |
| Box of AP Robotic Turret Ammo (1000) | `ammoBundleJunkTurretAP` |
| Box of Stone Arrows (100) | `ammoBundleArrowStone` |
| Box of Iron Arrows (100) | `ammoBundleArrowIron` |
| Box of Steel Arrows (100) | `ammoBundleArrowSteelAP` |
| Box of Flaming Arrows (100) | `ammoBundleArrowFlaming` |
| Box of Exploding Arrows (75) | `ammoBundleArrowExploding` |
| Box of Stone Crossbow Bolts (100) | `ammoBundleCrossbowBoltStone` |
| Box of Iron Crossbow Bolts (100) | `ammoBundleCrossbowBoltIron` |
| Box of Steel Crossbow Bolts (100) | `ammoBundleCrossbowBoltSteelAP` |
| Box of Flaming Crossbow Bolts (100) | `ammoBundleCrossbowBoltFlaming` |
| Box of Exploding Crossbow Bolts (75) | `ammoBundleCrossbowBoltExploding` |

### Guns, bows and robotics (26)

| Item | ID |
|---|---|
| Pipe Pistol | `gunHandgunT0PipePistol` |
| Pistol | `gunHandgunT1Pistol` |
| SMG-5 | `gunHandgunT3SMG5` |
| .44 Magnum | `gunHandgunT2Magnum44` |
| .44 Desert Vulture | `gunHandgunT3DesertVulture` |
| Pipe Shotgun | `gunShotgunT0PipeShotgun` |
| Double Barrel Shotgun | `gunShotgunT1DoubleBarrel` |
| Pump Shotgun | `gunShotgunT2PumpShotgun` |
| Auto Shotgun | `gunShotgunT3AutoShotgun` |
| Pipe Rifle | `gunRifleT0PipeRifle` |
| Hunting Rifle | `gunRifleT1HuntingRifle` |
| Lever Action Rifle | `gunRifleT2LeverActionRifle` |
| Sniper Rifle | `gunRifleT3SniperRifle` |
| Pipe Machine Gun | `gunMGT0PipeMachineGun` |
| AK-47 Machine Gun | `gunMGT1AK47` |
| Tactical Assault Rifle | `gunMGT2TacticalAR` |
| M60 Machine Gun | `gunMGT3M60` |
| Rocket Launcher | `gunExplosivesT3RocketLauncher` |
| Primitive Bow | `gunBowT0PrimitiveBow` |
| Wooden Bow | `gunBowT1WoodenBow` |
| Compound Bow | `gunBowT3CompoundBow` |
| Iron Crossbow | `gunBowT1IronCrossbow` |
| Compound Crossbow | `gunBowT3CompoundCrossbow` |
| Robotic Sledge | `gunBotT1JunkSledge` |
| Robotic Turret | `gunBotT2JunkTurret` |
| Robotic Drone | `gunBotT3JunkDrone` |

### Melee weapons and tools (40)

| Item | ID |
|---|---|
| Stone Axe | `meleeToolRepairT0StoneAxe` |
| Taza's Stone Axe | `meleeToolRepairT0TazasStoneAxe` |
| Claw Hammer | `meleeToolRepairT1ClawHammer` |
| Nailgun | `meleeToolRepairT3Nailgun` |
| Iron Fireaxe | `meleeToolAxeT1IronFireaxe` |
| Steel Axe | `meleeToolAxeT2SteelAxe` |
| Iron Pickaxe | `meleeToolPickT1IronPickaxe` |
| Steel Pickaxe | `meleeToolPickT2SteelPickaxe` |
| Stone Shovel | `meleeToolShovelT0StoneShovel` |
| Iron Shovel | `meleeToolShovelT1IronShovel` |
| Steel Shovel | `meleeToolShovelT2SteelShovel` |
| Chainsaw | `meleeToolAxeT3Chainsaw` |
| Auger | `meleeToolPickT3Auger` |
| Wrench | `meleeToolSalvageT1Wrench` |
| Ratchet | `meleeToolSalvageT2Ratchet` |
| Impact Driver | `meleeToolSalvageT3ImpactDriver` |
| Bone Knife | `meleeWpnBladeT0BoneKnife` |
| Hunting Knife | `meleeWpnBladeT1HuntingKnife` |
| Candy Cane Knife | `meleeWpnBladeT1CandyKnife` |
| Machete | `meleeWpnBladeT3Machete` |
| Wooden Club | `meleeWpnClubT0WoodenClub` |
| Baseball Bat | `meleeWpnClubT1BaseballBat` |
| Candy Cane Club | `meleeWpnClubT1CandyClub` |
| Steel Club | `meleeWpnClubT3SteelClub` |
| Pipe Baton | `meleeWpnBatonT0PipeBaton` |
| Stun Baton | `meleeWpnBatonT2StunBaton` |
| Stone Spear | `meleeWpnSpearT0StoneSpear` |
| Iron Spear | `meleeWpnSpearT1IronSpear` |
| Steel Spear | `meleeWpnSpearT3SteelSpear` |
| Stone Sledgehammer | `meleeWpnSledgeT0StoneSledgehammer` |
| Iron Sledgehammer | `meleeWpnSledgeT1IronSledgehammer` |
| Steel Sledgehammer | `meleeWpnSledgeT3SteelSledgehammer` |
| Knuckle Wraps | `meleeWpnKnucklesT0LeatherKnuckles` |
| Iron Knuckles | `meleeWpnKnucklesT1IronKnuckles` |
| Steel Knuckles | `meleeWpnKnucklesT3SteelKnuckles` |
| Flashlight | `meleeToolFlashlight02` |
| Torch | `meleeToolTorch` |
| Wire Tool | `meleeToolWireTool` |
| Paint Brush | `meleeToolPaintTool` |
| Dev: Admin Block Replace Tool | `meleeToolBlockReplaceTool` |

### Workstation tools (15)

| Item | ID |
|---|---|
| Cooking Grill | `toolCookingGrill` |
| Cooking Pot | `toolCookingPot` |
| Beaker | `toolBeaker` |
| Advanced Bellows | `toolBellows` |
| Anvil | `toolAnvil` |
| Crucible | `toolForgeCrucible` |
| Gatherer | `toolDewGatherer` |
| Tarp | `toolDewTarp` |
| Water Filter | `toolDewFilter` |
| Honey Extractor | `toolApiaryExtractor` |
| Brood Box | `toolApiaryBroodBox` |
| Smoker | `toolApiarySmoker` |
| Brooding Lamp | `toolChickenCoopLamp` |
| Chicken Run | `toolChickenCoopRun` |
| Nesting Box | `toolChickenCoopNestingBox` |

### Medical and drugs (26)

| Item | ID |
|---|---|
| Aloe Cream | `medicalAloeCream` |
| Bandage | `medicalBandage` |
| First Aid Bandage | `medicalFirstAidBandage` |
| First Aid Kit | `medicalFirstAidKit` |
| Splint | `medicalSplint` |
| Plaster Cast | `medicalPlasterCast` |
| Blood Bag | `medicalBloodBag` |
| Vitamins | `drugVitamins` |
| Painkillers | `drugPainkillers` |
| Herbal Antibiotics | `drugHerbalAntibiotics` |
| Antibiotics | `drugAntibiotics` |
| Steroids | `drugSteroids` |
| Recog | `drugRecog` |
| Fort Bites | `drugFortBites` |
| Atom Junkies | `drugAtomJunkies` |
| Covert Cats | `drugCovertCats` |
| Eye Candy | `drugEyeKandy` |
| Hackers | `drugHackers` |
| Health Bar | `drugHealthBar` |
| Jail Breakers | `drugJailBreakers` |
| Nerd Tats | `drugNerdTats` |
| Oh Shitz Drops | `drugOhShitzDrops` |
| Rock Busters | `drugRockBusters` |
| Skull Crushers | `drugSkullCrushers` |
| Sugar Butts | `drugSugarButts` |
| Medical Journal | `medicalSkillMagazine` |

### Food and drink (80)

| Item | ID |
|---|---|
| Black Lung Serum | `foodBurntSmoothie` |
| Sunstroke Tonic | `foodOasisSmoothie` |
| Scorcher Stew | `foodFrostbiteSmoothie` |
| Fallout Flush | `foodAtomicSmoothie` |
| Jar of Honey | `foodHoney` |
| Large Beef Ration | `foodCanBeef` |
| Chicken Ration | `foodCanChicken` |
| Lamb Rations | `foodCanLamb` |
| Can of Cat Food | `foodCanCatfood` |
| Can of Dog Food | `foodCanDogfood` |
| Can of Chili | `foodCanChili` |
| Can of Tuna | `foodCanTuna` |
| Can of Sham | `foodCanSham` |
| Can of Pasta | `foodCanPasta` |
| Can of Salmon | `foodCanSalmon` |
| Can of Miso | `foodCanMiso` |
| Can of Peas | `foodCanPeas` |
| Can of Pears | `foodCanPears` |
| Chicken Soup | `foodCanSoup` |
| Can of Stock | `foodCanStock` |
| Grilled Corn | `foodCornOnTheCob` |
| Corn Bread | `foodCornBread` |
| Old Sham Sandwich | `foodShamSandwich` |
| Charred Meat | `foodCharredMeat` |
| Grilled Meat | `foodGrilledMeat` |
| Boiled Meat | `foodBoiledMeat` |
| Chicken Wings | `foodChickenWings` |
| Chicken Nuggets | `foodChickenNuggets` |
| Ash Chicken Stew | `foodAshChickenStew` |
| Roadrunner Chicken Jerky | `foodRoadrunnerChickenJerky` |
| Meat Stew | `foodMeatStew` |
| Steak and Potato Meal | `foodSteakAndPotato` |
| Honey Glazed Sham | `foodHoneyGlazedSham` |
| Honey Brisket | `foodHoneyBrisket` |
| Sham Chowder | `foodShamChowder` |
| Hobo Stew | `foodHoboStew` |
| Fish Tacos | `foodFishTacos` |
| Chili Dog | `foodChiliDog` |
| Baked Potato | `foodBakedPotato` |
| Blueberry Pie | `foodBlueberryPie` |
| Pumpkin Pie | `foodPumpkinPie` |
| Pumpkin Cheesecake | `foodPumpkinCheesecake` |
| Pumpkin Bread | `foodPumpkinBread` |
| Gumbo Stew | `foodGumboStew` |
| Shepherd's Pie | `foodShepardsPie` |
| Spaghetti | `foodSpaghetti` |
| Tuna Fish Gravy Toast | `foodTunaFishGravyToast` |
| Boiled Egg | `foodEggBoiled` |
| Bacon and Eggs | `foodBaconAndEggs` |
| Vegetable Stew | `foodVegetableStew` |
| Raw Meat | `foodRawMeat` |
| Rotting Flesh | `foodRottingFlesh` |
| Egg | `foodEgg` |
| Cornmeal | `foodCornMeal` |
| Blueberries | `foodCropBlueberries` |
| Ear of Corn | `foodCropCorn` |
| Ear of Super Corn | `foodCropGraceCorn` |
| Potato | `foodCropPotato` |
| Mushrooms | `foodCropMushrooms` |
| Radiated Mushrooms | `foodCropMushroomsRadiated` |
| Yucca Fruit | `foodCropYuccaFruit` |
| Pumpkin | `foodCropPumpkin` |
| Empty Water Jar | `drinkJarEmpty` |
| Murky Water | `drinkJarRiverWater` |
| Water | `drinkJarBoiledWater` |
| Pure Mineral Water | `drinkJarPureMineralWater` |
| Yucca Juice | `drinkJarYuccaJuice` |
| Goldenrod Tea | `drinkJarGoldenRodTea` |
| Honey Tea | `drinkJarHoneyTea` |
| Red Tea | `drinkJarRedTea` |
| Yucca Juice Smoothie | `drinkYuccaJuiceSmoothie` |
| Mega Crush | `drinkCanMegaCrush` |
| Coffee | `drinkJarCoffee` |
| Blackstrap Coffee | `drinkJarBlackStrapCoffee` |
| Beer | `drinkJarBeer` |
| Grandpa's Moonshine | `drinkJarGrandpasMoonshine` |
| Grandpa's Awesome Sauce | `drinkJarGrandpasAwesomeSauce` |
| Grandpa's Learnin' Elixir | `drinkJarGrandpasLearningElixir` |
| Grandpa's Fergit'n Elixir | `drinkJarGrandpasForgettingElixir` |
| Home Cooking Weekly | `foodSkillMagazine` |

### Vehicles (5)

| Item | ID |
|---|---|
| Minibike | `vehicleMinibikePlaceable` |
| Bicycle | `vehicleBicyclePlaceable` |
| Motorcycle | `vehicleMotorcyclePlaceable` |
| 4x4 Truck | `vehicleTruck4x4Placeable` |
| Gyrocopter | `vehicleGyrocopterPlaceable` |

### Armor (154 pieces)

None of these appear in the creative menu. The set name is the game's internal one; `giveself armorNomadOutfit 6` gives a quality 6 Nomad Outfit.

| Set | Helmet | Outfit | Gloves | Boots |
|---|---|---|---|---|
| Primitive | `armorPrimitiveHelmet` | `armorPrimitiveOutfit` | `armorPrimitiveGloves` | `armorPrimitiveBoots` |
| Lumberjack | `armorLumberjackHelmet` | `armorLumberjackOutfit` | `armorLumberjackGloves` | `armorLumberjackBoots` |
| Preacher | `armorPreacherHelmet` | `armorPreacherOutfit` | `armorPreacherGloves` | `armorPreacherBoots` |
| Rogue | `armorRogueHelmet` | `armorRogueOutfit` | `armorRogueGloves` | `armorRogueBoots` |
| Athletic | `armorAthleticHelmet` | `armorAthleticOutfit` | `armorAthleticGloves` | `armorAthleticBoots` |
| Enforcer | `armorEnforcerHelmet` | `armorEnforcerOutfit` | `armorEnforcerGloves` | `armorEnforcerBoots` |
| Farmer | `armorFarmerHelmet` | `armorFarmerOutfit` | `armorFarmerGloves` | `armorFarmerBoots` |
| Biker | `armorBikerHelmet` | `armorBikerOutfit` | `armorBikerGloves` | `armorBikerBoots` |
| Scavenger | `armorScavengerHelmet` | `armorScavengerOutfit` | `armorScavengerGloves` | `armorScavengerBoots` |
| Ranger | `armorRangerHelmet` | `armorRangerOutfit` | `armorRangerGloves` | `armorRangerBoots` |
| Commando | `armorCommandoHelmet` | `armorCommandoOutfit` | `armorCommandoGloves` | `armorCommandoBoots` |
| Assassin | `armorAssassinHelmet` | `armorAssassinOutfit` | `armorAssassinGloves` | `armorAssassinBoots` |
| Miner | `armorMinerHelmet` | `armorMinerOutfit` | `armorMinerGloves` | `armorMinerBoots` |
| Nomad | `armorNomadHelmet` | `armorNomadOutfit` | `armorNomadGloves` | `armorNomadBoots` |
| Nerd | `armorNerdHelmet` | `armorNerdOutfit` | `armorNerdGloves` | `armorNerdBoots` |
| Raider | `armorRaiderHelmet` | `armorRaiderOutfit` | `armorRaiderGloves` | `armorRaiderBoots` |
| SantaHat | `armorSantaHatHelmet` | — | — | — |
| Desert | `armorDesertHelmet` | `armorDesertOutfit` | `armorDesertGloves` | `armorDesertBoots` |
| Hoarder | `armorHoarderHelmet` | `armorHoarderOutfit` | `armorHoarderGloves` | `armorHoarderBoots` |
| Marauder | `armorMarauderHelmet` | `armorMarauderOutfit` | `armorMarauderGloves` | `armorMarauderBoots` |
| Pirate | `armorPirateHelmet` | `armorPirateOutfit` | `armorPirateGloves` | `armorPirateBoots` |
| Hellreaver | `armorHellreaverHelmet` | `armorHellreaverOutfit` | `armorHellreaverGloves` | `armorHellreaverBoots` |
| Butcher | `armorButcherHelmet` | `armorButcherOutfit` | `armorButcherGloves` | `armorButcherBoots` |
| ClassicSurvivor | `armorClassicSurvivorHelmet` | `armorClassicSurvivorOutfit` | — | `armorClassicSurvivorBoots` |
| Winter | `armorWinterHelmet` | `armorWinterOutfit` | `armorWinterGloves` | `armorWinterBoots` |
| WorkingStiff | `armorWorkingStiffHelmet` | `armorWorkingStiffOutfit` | `armorWorkingStiffGloves` | `armorWorkingStiffBoots` |
| Casual | — | `armorCasualOutfit` | `armorCasualGloves` | `armorCasualBoots` |
| Beach | `armorBeachHelmet` / `armorBeachHelmet02` | `armorBeachOutfit` | `armorBeachGloves` | `armorBeachBoots` |
| ElfHat | `armorElfHatHelmet` | — | — | — |
| ReindeerHat | `armorReindeerHatHelmet` | — | — | — |
| SnowmanHat | `armorSnowmanHatHelmet` | — | — | — |
| TreeHat | `armorTreeHatHelmet` | — | — | — |
| CrimsonWarlord | `armorCrimsonWarlordHelmet` | `armorCrimsonWarlordOutfit` | `armorCrimsonWarlordGloves` | `armorCrimsonWarlordBoots` |
| Samurai | `armorSamuraiHelmet` | `armorSamuraiOutfit` | `armorSamuraiGloves` | `armorSamuraiBoots` |
| Bigbeak | `armorBigbeakHelmet` | `armorBigbeakOutfit` | `armorBigbeakGloves` | `armorBigbeakBoots` |
| MonsterMask | `armorMonsterMaskHelmet` | — | — | — |
| VampireMask | `armorVampireMaskHelmet` | — | — | — |
| WerewolfMask | `armorWerewolfMaskHelmet` | — | — | — |
| ZombieMask | `armorZombieMaskHelmet` | — | — | — |
| InspectorMask | `armorInspectorMaskHelmet` | — | — | — |
| NobleThiefMask | `armorNobleThiefMaskHelmet` | — | — | — |
| PennyPincherMask | `armorPennyPincherMaskHelmet` | — | — | — |
| TheHatterMask | `armorTheHatterMaskHelmet` | — | — | — |
| PimpHatBlue | `armorPimpHatBlueHelmet` | — | — | — |
| PimpHatPurple | `armorPimpHatPurpleHelmet` | — | — | — |
| Watcher | `armorWatcherHelmet` | `armorWatcherOutfit` | `armorWatcherGloves` | `armorWatcherBoots` |
| CrackABook | `armorCrackABookHelmet` | `armorCrackABookOutfit` | — | — |
| MoPower | `armorMoPowerHelmet` | `armorMoPowerOutfit` | — | — |
| PassNGas | `armorPassNGasHelmet` | `armorPassNGasOutfit` | — | — |
| PopNPills | `armorPopNPillsHelmet` | `armorPopNPillsOutfit` | — | — |
| SavageCountry | `armorSavageCountryHelmet` | `armorSavageCountryOutfit` | — | — |
| Shamway | `armorShamwayHelmet` | `armorShamwayOutfit` | — | — |
| ShotgunMessiah | `armorShotgunMessiahHelmet` | `armorShotgunMessiahOutfit` | — | — |
| WorkingStiffs | `armorWorkingStiffsHelmet` | `armorWorkingStiffsOutfit` | — | — |

## Dev and admin items

These are the developers' testing items. They are in the same `items.xml`, so `giveself` spawns them on your server like anything else, but the creative menu hides them. Several of them break normal progression: an all-perks book, instant XP, the nuke grenade. Treat them as admin tools, not rewards.

| Item | ID |
|---|---|
| Dev: T1 Quest Ticket | `adminT1QuestTicket` |
| Dev: T2 Quest Ticket | `adminT2QuestTicket` |
| Dev: T3 Quest Ticket | `adminT3QuestTicket` |
| Dev: T4 Quest Ticket | `adminT4QuestTicket` |
| Dev: T5 Quest Ticket | `adminT5QuestTicket` |
| Dev: T6 Quest Ticket | `adminT6QuestTicket` |
| Dev: Paint Brush | `meleeToolPaintToolAdmin` |
| Dev: Super Wrench | `meleeToolSalvageWrenchAdmin` |
| Dev: Admin Block Replace Tool | `meleeToolBlockReplaceTool` |
| Dev: Super Digger | `gunToolDiggerAdmin` |
| Dev: Instant Death Pistol | `gunHandgunPistolAdmin` |
| Dev: Hammer Of God | `meleeToolHammerOfGodAdmin` |
| Dev: Pimp Mining Helmet | `pimpMiningHelmetAdmin` |
| Dev: Tough Guy Shirt | `toughGuyShirtAdmin` |
| Dev: Ring of Fire | `ringOfFireAdmin` |
| Dev: Stamina Boots | `staminaBootsAdmin` |
| Dev: Stamina Only Boots | `staminaOnlyBootsAdmin` |
| Dev: Rocket Boots | `rocketBootsAdmin` |
| Dev: Full Respec | `drinkJarFullRespecAdmin` |
| Dev: Full Respec with XP | `drinkJarFullRespecWithPointsAdmin` |
| Dev: Upgrade Resources Pack | `upgradeResourcesPackAdmin` |
| Dev: Crafting Resources Pack | `craftingResourcesPackAdmin` |
| Dev: Workstations and Tools Pack | `workstationsPackAdmin` |
| Dev: Level Design Tools | `levelDesignToolsAdmin` |
| Dev: Terrain Modeling Tool | `toolTerrainModelerAdmin` |
| Dev: Nuke Grenade | `thrownGrenadeNukeAdmin` |
| Dev: All Perks Book | `adminPerkBook` |
| Dev: All Crafting Skills Magazine | `adminSkillMagazine` |
| Dev: All Mods Schematic | `adminModSchematic` |
| Dev: Give XP - T1 | `giveXP_T1_admin` |
| Dev: Give XP - T2 | `giveXP_T2_admin` |
| Dev: Give XP - T3 | `giveXP_T3_admin` |
| Dev: Give XP - T4 | `giveXP_T4_admin` |
| Dev: Give XP - T5 | `giveXP_T5_admin` |
| Dev: Give XP - T6 | `giveXP_T6_admin` |

There are also 16 `adminXxxQualityArmorBundle` items, one for each of the 16 core armor sets (for example `adminNomadQualityArmorBundle`). There are test buffs and notes too, which are left out here.

## FAQ

### What is the item ID command in 7 Days to Die?

`giveself <itemName>` in the F1 console, for example `giveself gunMGT1AK47`. It needs permission level 0 on a dedicated server, and it only works in-game, not from the server console.

### Do numeric item IDs still work?

No. `giveself` looks items up by name only. Lists that pair items with numbers date from the Alpha builds.

### Why does giveself say "Unknown itemname given"?

The name does not exist in your server's `items.xml` or `blocks.xml`. Either it is misspelled, or it comes from a mod or an older version. Capitalisation does not matter. Overhaul mods such as Darkness Falls and Undead Legacy add their own items, and those names are not on this list.

### Can I give items to another player?

Not with a vanilla command in V3.2.0. The player has to run `giveself` themselves, which means granting them level 0 or lowering the requirement for that one command with `cp add giveself <level>`. The other option is to spawn the item yourself and hand it over.

### How do I get a max-quality weapon?

It is the default. `giveself gunRifleT3SniperRifle` gives quality 6 unless you pass a lower number as the second argument.

## What to read next

- [7 Days to Die Console and Admin Commands](/knowledge-base/7-days-to-die/7-days-to-die-console-commands/): every command and the permission system behind them
- [How to Add Admins and Whitelist Players](/knowledge-base/7-days-to-die/how-to-add-admins-and-whitelist-players/): `serveradmin.xml`, admins and the whitelist
- [How to install Modlets and Overhaul Mods](/knowledge-base/7-days-to-die/how-to-install-modlets-and-overhaul-mods/): mods that add their own item names
- [7 Days to Die default serverconfig.xml](/knowledge-base/7-days-to-die/serverconfig-xml/): every serverconfig.xml property with its default

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Made with 💜 by GameServerKings
