---
title: "Getting started with your Conan Exiles server"
description: "Navigate the first boot, exclude regions on the merged Enhanced world, and master the wipe and backup practices that keep your game_0.db save healthy."
url: "https://www.gameserverkings.com/knowledge-base/conan-exiles/getting-started-with-your-server/"
category: "Conan Exiles"
category_url: "https://www.gameserverkings.com/knowledge-base/conan-exiles/"
published: "2026-07-02T03:09:02.755Z"
updated: "2026-08-19T04:23:16.778Z"
source_format: "markdown"
site: "GameServerKings"
---

# Getting started with your Conan Exiles server

Conan Exiles is a sword-and-sorcery survival game with thrall management, building, and an active mod scene on the Steam Workshop.

> [!NOTE] Conan Exiles Enhanced (Unreal Engine 5)
> Funcom shipped **Conan Exiles Enhanced** on **5 May 2026** — a free upgrade rebuilding the game on Unreal Engine 5 with Inflexion Games. Two of its changes land squarely on server owners and are covered below: the two maps became one world split into regions, and the save database is now `game_0.db`.

## First Boot

1. Open your [Conan Exiles game server](/games/conan-exiles/) in the panel.

2. Click **Start**.

3. First boot pulls the dedicated server (about 50 GB), which takes 25 to 35 minutes.

4. When you see `LogServerStats: ...` lines streaming, the server is live.

To connect: in Conan Exiles, **Online Play** > **Server Browser** > **Direct Connect**, enter the IP and port from the **Address** at the top left of your panel.

## Regions: The Exiled Lands and the Isle of Siptah

There is no map to choose any more. Enhanced merged The Exiled Lands and the Isle of Siptah into a single world split into **regions**, and in Funcom's words this eliminates "the need to choose a map at character creation or start over to explore both" — one character now travels freely between the two, and "multiplayer servers can host both regions simultaneously".

So the server-side question is no longer *which map do I run*, it is *which regions do I switch off*. Both load by default, and you exclude the ones you do not want in `Engine.ini`:

```ini title="ConanSandbox/Saved/Config/WindowsServer/Engine.ini"
[Regions]
ExcludedRegions=IsleOfSiptah
```

Excluding a region stops its sublevels being loaded on the server. Players may still see the region, but it will not be functional — and because those sublevels never load, switching off a region you are not using is a straightforward way to cut the server's memory footprint.

> [!IMPORTANT] Siptah still needs the DLC
> Merged worlds did not make the Isle of Siptah free. Access to the region still requires the Isle of Siptah DLC, whether or not your server has the region enabled.

> [!NOTE] Staying on the Unreal Engine 4 build
> If you deliberately want the pre-Enhanced game, Steam still offers the `conan-exiles-legacy` beta branch, and a server switched to it will not update to UE5. Everything on this page about regions and `game_0.db` applies to Enhanced only.

## Wipe / Reset

To wipe:

1. Stop the server.

2. Navigate to `ConanSandbox/Saved/`.

3. Delete `game_0.db` (or rename to keep as a backup).

4. Start. A new world database is created.

> [!WARNING] Enhanced renamed the save database
> The default save is now `game_0.db`, not `game.db`. On first start the server copies an existing `game.db` to `game_0.db` if `game_0.db` is not already there — so after the upgrade a stale `game.db` can sit quietly beside the file the server is really using. Any wipe routine, backup script or rollback still pointed at `game.db` is working on the wrong file.

> [!TIP] Wipe players without wiping the map
> For player-only wipes (keep the map), use Pippi's admin commands to wipe character data.

## Performance Tuning

- Raise `NetServerMaxTickRate` to 30 for smoother gameplay on 30+ player servers
- Enable `DeactivateThrallsBuffsWhenLoggedOff=True` to reduce idle CPU
- Exclude any region your community does not play in — unloaded sublevels are memory you get back
- Schedule nightly restarts; Conan Exiles has known memory creep over long uptimes
- Lower `MaxNudity` if your server's region restricts adult content

## Backups

The `game_0.db` file in `ConanSandbox/Saved/` is the entire world. It grows to many GB on active servers. Use the panel's **Backups** tab daily; always back up before installing or removing mods.

## Common Issues

- **Clients rejected after the Enhanced update**: stale `bUseBuildIdOverride` and `BuildIdOverride` lines carried over in `Engine.ini` from the UE4 server make it look like a different game version, and it refuses connections. Delete both lines under `[OnlineSubsystem]`.
- **Server missing from the browser while using `-MULTIHOME`**: add `-MULTIHOMEHTTP=<ip>` as well, so the server makes its HTTP requests from the same address it is listening on.
- **"Failed to download all subscribed Workshop items" on client**: Players need to manually subscribe via the workshop, then verify the game files.
- **Server stuck loading**: Mod conflict. Boot without mods to confirm, then add mods back one at a time. Do not rename mod `.pak` files — a renamed pak fails to load.
- **Database corruption**: Restore the `game_0.db` from backup. Corruption is rare but can happen after crashes during builds.
- **High CPU after a few days**: Restart the server. Long uptimes cause memory and entity bloat.

## What to Read Next

- [Conan Exiles Configuration](/knowledge-base/conan-exiles/configuration-overview/)
- [Conan Exiles Admin Mode](/knowledge-base/conan-exiles/how-to-add-admins-and-commands/)
- [Installing Mods on Conan Exiles](/knowledge-base/conan-exiles/how-to-install-mods/)

---

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