---
title: "Palworld Item IDs and Why There Is No Spawn Command"
description: "Palworld has no give or spawn command. Where item and Pal IDs actually live, the one ID list Pocketpair publish, and the rate settings that do the job instead."
url: "https://www.gameserverkings.com/knowledge-base/palworld/palworld-spawn-items-and-ids/"
category: "Palworld"
category_url: "https://www.gameserverkings.com/knowledge-base/palworld/"
published: "2026-09-12T05:14:00.717Z"
updated: "2026-09-12T07:09:30.333Z"
source_format: "markdown"
site: "GameServerKings"
---

# Palworld Item IDs and Why There Is No Spawn Command

You cannot spawn items or Pals with a Palworld admin command. There is no `/give`, no `/spawn`, no item-ID argument and no cheat menu in the dedicated server. The vanilla command set is server management only — kick, ban, broadcast, teleport, save, shutdown — and no amount of admin authentication unlocks a second, hidden list.

What you *can* do on a [Palworld server you control](/games/palworld/) is change how generously the world hands things out. That route works for everyone at once, needs no mods, and survives every update.

## What You Are Trying to Do, and What Actually Works

| What you want | Vanilla command? | What actually works |
|---|---|---|
| Give yourself a specific item | No | Client-side mod (your game only) |
| Spawn a specific Pal | No | Client-side mod (your game only) |
| Give another player an item | No | Nothing — client-side mods cannot reach them |
| More loot from defeated enemies | No | `EnemyDropItemRate` |
| More yield from ore, trees and nodes | No | `CollectionDropRate` |
| More wild Pals in the world | No | `PalSpawnNumRate` |
| Easier Pal captures | No | `PalCaptureRate` |
| Faster levelling | No | `ExpRate` |
| Faster egg hatching | No | `PalEggDefaultHatchingTime` |
| Bigger crafting throughput | No | `WorkSpeedRate` |

Every key in the right-hand column lives in `PalWorldSettings.ini` and applies to every player on every platform, including Xbox and PS5 players who cannot mod at all. [Palworld Dedicated Server World Settings Explained](/knowledge-base/palworld/world-settings/) documents each one, and the [Palworld server settings generator](/tools/palworld/server-settings-generator/) will build the file for you.

> [!NOTE] Rates are the server-side substitute for spawning
> An owner who wanted to hand out a rare drop gets closer to what they meant by doubling `EnemyDropItemRate` than by chasing a command that does not exist — a world that feels generous to everyone, rather than one admin with a full inventory.

## Where Palworld Item and Pal IDs Actually Live

Palworld does carry internal identifiers, in data tables inside the packaged game files — items in `DT_ItemDataTable`, Pals in `DT_PalMonsterParameter`, both under `Pal/Content/Pal/DataTable/`. What it has nowhere for is typing one in. **Nothing in vanilla Palworld reads an item ID from a chat box**, so a list of them has no vanilla use. Mods and save editors consume them; the game does not.

Two traps if you go looking anyway:

- **The ID is not the name.** Pal identifiers are internal code names — Lamball is `SheepBall` — so a list of display names is not a list of IDs.
- **They are not stable.** Internal IDs can change on any game patch, which is why community ID references carry a version stamp. There is no official Pocketpair list of item or Pal IDs; the well-known references are fan-maintained.

> [!NOTE] The one official ID list Pocketpair publishes
> Technology IDs are the exception, and they are the only IDs a server owner actually types. `DenyTechnologyList` in `PalWorldSettings.ini` blocks specific technologies by ID — `DenyTechnologyList=("PALBOX","RepairBench")` — and Pocketpair publish the full Technology ID table in their server documentation.

## Worked Example: A Higher-Loot Server Without Mods

1. Stop the server. Editing `PalWorldSettings.ini` while it runs gets your changes overwritten on shutdown.
2. Open the **File Manager** and navigate to `Pal/Saved/Config/LinuxServer/PalWorldSettings.ini`.
3. Change `EnemyDropItemRate=1.000000` to `2.000000` and `CollectionDropRate=1.000000` to `2.000000`.
4. Keep the whole `OptionSettings=(...)` block on one line, with no spaces around the `=` signs.
5. Start the server and confirm the new rates in-game.

A syntax slip here throws no error — the server silently discards the whole block and runs on defaults. If nothing changed, check the syntax first.

## Where This Goes Wrong

- **You installed a spawner mod and expected your friends to see the items.** Nearly all Palworld mods are client-side. A UE4SS cheat menu changes your machine and nothing else; items you conjure exist in your session only.
- **You are on a console.** Xbox, Game Pass and PS5 players cannot mod Palworld at all — there is no writable game folder and no Steam client. Server settings are the only lever that reaches them.
- **You are on our Linux servers and looking for server-side mods.** Pocketpair's own line is "At this time, server-side mods work only on the dedicated server with **Windows** edition." A Linux server runs the vanilla command set and nothing more.
- **You used a mod on an official server.** Pocketpair's mod guideline says "Enabling mods when connecting to official servers is strictly prohibited", with account suspension listed as a possible consequence.
- **A mod worked before the last patch.** Palworld updates routinely break mods, and Pocketpair's guidance is to remove mod files entirely before patching rather than disabling them.

## Common Questions

### Does Palworld have a command to spawn items?

No. The built-in admin commands are server-management only — there is no official command to spawn items or Pals, and no ID argument anywhere in the set. See [Palworld Admin Commands & Moderation Guide](/knowledge-base/palworld/admin-commands/) for what the command set does cover.

### Can you spawn Pals in Palworld?

Not with a command. Pal spawning comes from client-side mods, and it affects only the machine running the mod. To get more Pals in the world for everyone, raise `PalSpawnNumRate` instead.

### How do I give myself items in Palworld single player?

Through a client-side mod, usually a UE4SS-based cheat menu, or by editing the save. There is no console and no cheat code in the game itself — see [Palworld Single Player Admin](/knowledge-base/palworld/palworld-single-player-admin/).

### Is there a Palworld item ID list I can use?

Not an official one — Pocketpair publish only Technology IDs. Community lists exist, but nothing in vanilla Palworld accepts an ID, so they are useful only alongside a mod or save editor.

### Can an admin give a player an item on a dedicated server?

No. There is no command for it, and spawner mods are client-side, so they cannot place anything in another player's inventory.

### What happens if a spawner mod corrupts my world?

Pocketpair are explicit that "issues that occur while using MODs, or modified game data, are not covered by support", so a world broken by a mod is yours to restore from backup. Take one first — [How to create a backup](/knowledge-base/general/how-to-create-a-backup/).

## What to Read Next

- [Palworld Admin Commands & Moderation Guide](/knowledge-base/palworld/admin-commands/) — the full command reference, and the definitive list of what admins can and cannot do.
- [How to Install Palworld Server & Client Mods](/knowledge-base/palworld/installing-mods/) — the only route to item and Pal spawning, and what installs where.
- [Palworld Dedicated Server World Settings Explained](/knowledge-base/palworld/world-settings/) — every drop, spawn and rate multiplier in `PalWorldSettings.ini`.
- [How to create a backup](/knowledge-base/general/how-to-create-a-backup/) — before you install a single mod file.

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