---
title: "Palworld Teleport Commands, Noclip and Fly"
description: "The three movement commands Palworld actually has, where each one has to be typed, and why noclip is not what you think it is."
url: "https://www.gameserverkings.com/knowledge-base/palworld/palworld-teleport-commands/"
category: "Palworld"
category_url: "https://www.gameserverkings.com/knowledge-base/palworld/"
published: "2026-09-12T05:13:59.758Z"
updated: "2026-09-12T07:09:29.592Z"
source_format: "markdown"
site: "GameServerKings"
---

# Palworld Teleport Commands, Noclip and Fly

Palworld has exactly two teleport commands, and both move a **player**, not a set of coordinates: `/TeleportToPlayer <PlayerID>` takes you to someone, and `/TeleportToMe <PlayerID>` brings someone to you. There is no `/tp`, no `/teleport`, and no way to jump to an X/Y/Z position. A third command, `/ToggleSpectate`, drops you into a free-roaming spectator view — and it is also the closest thing Palworld has to noclip, fly or ghost mode, none of which exist as commands.

All three are dedicated-server admin commands, and all three act relative to *you* — so type them in in-game chat, after authenticating once per session with `/AdminPassword`.

## The Three Movement Commands

| Command | Parameters | What it does |
|---------|-----------|--------------|
| `/TeleportToPlayer` | `<PlayerID>` | Teleports you to that player |
| `/TeleportToMe` | `<PlayerID>` | Teleports that player to you |
| `/ToggleSpectate` | — | Switches you between normal play and free-roaming spectator view |

> [!NOTE] There is no `/tp` shorthand in Palworld
> Palworld does not accept `/tp`, `/teleport` or coordinate-based teleporting. Both teleport commands take a PlayerID, and there is no third form that takes numbers.

## Getting the PlayerID

Every teleport command needs an identifier, and `/ShowPlayers` is where you get it — one line per player with their name, **Player UID** and **Steam ID**.

Which one to use depends on the platform:

- **Steam players** have both. Either works, and the Steam ID is the more reliable of the two.
- **Xbox, Game Pass, PS5 and Mac players** have no Steam ID. Use the Player UID for these players.

Because crossplay is on by default, a 1.0 server usually has a mix. If a teleport silently does nothing, check you used an identifier that player actually has — see [Is Palworld Crossplay?](/knowledge-base/palworld/palworld-crossplay/).

## Worked Example: Rescuing a Stuck Player

The most common real use of these commands is freeing someone stuck in terrain.

1. Join the server and authenticate: `/AdminPassword YOUR_ADMIN_PASSWORD`
2. List the players: `/ShowPlayers`
3. Copy the stuck player's Steam ID (or Player UID on console).
4. Pull them to you: `/TeleportToMe 76561198000000000`
5. Confirm in chat that they moved, then `/Save` so the new position survives a crash.

Run it the other way — `/TeleportToPlayer` — when you need to *see* the problem rather than clear it.

## Noclip, Fly and Ghost Mode

There is no `/noclip`, no `/fly` and no `/ghost` in Palworld. Nothing enables them, and no config key turns them on.

`/ToggleSpectate` is the nearest thing the dedicated server offers. It takes you out of your character into a free-roaming spectator view, covering most of what noclip gets reached for — inspecting a base from the inside, following a suspected griefer, checking a region without walking there. Pocketpair's description adds the control worth knowing once you are in: "switch to spectator mode. You can change with \ key."

Two limits are worth knowing:

- **It is a dedicated-server admin command.** It does not exist in a client-hosted world, so "Palworld noclip single player" has no answer beyond client-side mods.
- **It is a camera, not a movement cheat.** It does not reposition your character, so it is no substitute for `/TeleportToMe` when someone needs moving.

If you want flight or wall-clipping in your own game, that is client-side mod territory — usually a UE4SS-based mod, affecting only your machine. [How to Install Palworld Server & Client Mods](/knowledge-base/palworld/installing-mods/) covers it, along with the caveat that Pocketpair do not support modded installs.

## Fast Travel Is the Non-Command Answer

For everyone who is not an admin, movement around the map is fast travel — server-configurable rather than command-driven. Three `PalWorldSettings.ini` keys matter:

| Setting | Default | What it does |
|---|---|---|
| `bEnableFastTravel` | True | Allows fast travel between unlocked points |
| `bEnableFastTravelOnlyBaseCamp` | False | Restricts fast travel to base camps only |
| `bIsStartLocationSelectByMap` | False | Lets players choose their spawn point on the map |

Turning fast travel off is a common choice on a [hardcore Palworld server](/games/palworld/), and it generates most of the "how do I teleport" questions players ask. [Palworld Dedicated Server World Settings Explained](/knowledge-base/palworld/world-settings/) covers editing these safely.

## Where This Goes Wrong

- **You used `/tp` or coordinates.** Neither exists, and the command silently fails rather than telling you why.
- **The player is offline.** Both commands act on a connected player. Someone who logged out has no entry in `/ShowPlayers` and cannot be moved.
- **You used a Steam ID for a console player.** Xbox, Game Pass, PS5 and Mac players have no Steam ID. Use the Player UID from `/ShowPlayers`.
- **You never authenticated.** Every command here needs `/AdminPassword` first, once per session.
- **You reached for the panel console.** These three need you present in the world — `/TeleportToMe` has no "me" when it arrives over RCON. Use in-game chat, and keep the console for server-wide commands like `Save` and `ShowPlayers`.

## Common Questions

### How do I teleport to a player in Palworld?

Run `/ShowPlayers` to get their identifier, then `/TeleportToPlayer <PlayerID>`. You must have authenticated with `/AdminPassword` first, and it only works on a dedicated server.

### Is there a Palworld teleport command with coordinates?

No. Palworld has no coordinate teleport and no `/tp` alias. Both teleport commands take a player identifier, so you can only move to or from someone who is currently connected.

### Is there a noclip command in Palworld?

No. `/ToggleSpectate` is the closest equivalent — a free-roaming spectator camera that admins can toggle on a dedicated server. There is no `/noclip`, `/fly` or `/ghost` command, and no setting that adds one.

### How do I exit spectator mode?

Run `/ToggleSpectate` a second time — it is a toggle, not a one-way switch. Pocketpair also document the `\` key as a control while you are in spectator mode.

### Can players teleport each other?

No. Both commands require admin authentication, and admin in Palworld is all-or-nothing — there is no way to grant teleport rights without also granting kick, ban and shutdown. Players move around the map using fast travel instead.

### Do teleport commands work in single player?

No. They are dedicated-server commands. A client-hosted single-player or co-op world has no admin password and no command set at all — see [Palworld Single Player Admin](/knowledge-base/palworld/palworld-single-player-admin/).

## What to Read Next

- [Palworld Admin Commands & Moderation Guide](/knowledge-base/palworld/admin-commands/) — the full command reference, including moderation, broadcast and server lifecycle commands.
- [Palworld Dedicated Server World Settings Explained](/knowledge-base/palworld/world-settings/) — the fast-travel keys and every other `PalWorldSettings.ini` option.
- [Is Palworld Crossplay?](/knowledge-base/palworld/palworld-crossplay/) — which platforms share a server, and which identifier each one has.
- [How to Install Palworld Server & Client Mods](/knowledge-base/palworld/installing-mods/) — the only route to flight or free movement in your own game.

---

Made with 💜 by GameServerKings
