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Getting Started with your Satisfactory Server

Updated June 19, 2026
Satisfactory
Satisfactory Server Setup | GameServerKings KB

Satisfactory Server Setup

Satisfactory is a first-person factory builder with full dedicated server support since 1.0 launched. Co-op play, persistent factories, and the increasingly polished server UI make it a great pick for engineering-focused communities.

First Boot

  1. Open your Satisfactory server in the GSK panel.
  2. Click Start.
  3. First boot downloads the dedicated server (about 12 GB). 12 to 18 minutes.
  4. The console shows LogNet: Game session ID: ... when the server is fully running.

To connect: in Satisfactory, Server Manager > Add Server > enter IP and port (default 7777).

Initial Setup via In-Game UI

Satisfactory's dedicated server is configured almost entirely through the in-game Server Manager, not through config files. After first boot:

  1. Connect to the server with your client.
  2. The first connecting player becomes the claimer and sets the initial admin password.
  3. Open Server Manager in-game.
  4. Add the server, enter your admin password, and the full UI unlocks.

From the in-game UI you can:

  • Set server name and description
  • Create / load saves
  • Configure passwords (admin and client)
  • Set auto-save interval and slot count
  • View logs
  • Manage saves (rename, download, upload, delete)

This is the easiest way to manage Satisfactory dedicated servers. The config files (ServerSettings.ini, Engine.ini) cover only deeper performance tuning.

Save Management

Satisfactory saves are at FactoryGame/Saved/SaveGames/server/. Files are named like mygame_yyyy-mm-dd-hh-mm-ss.sav.

To upload a save from your single-player game:

  1. Locate your local save at %LocalAppData%\FactoryGame\Saved\SaveGames\<SteamID>\.
  2. Upload the .sav file via SFTP to FactoryGame/Saved/SaveGames/server/.
  3. In the in-game Server Manager, Manage Saves > load the uploaded save.

You can convert a co-op save into a dedicated server save and vice versa without issue.

Performance Tips

  • Enable mAutoPause: When no players are connected, the server pauses, freeing CPU
  • Trim auto-saves: Keep mAutoSaveNumber at 5 to 10; old saves are large
  • Network quality: 2 (High) is usually fine. 3 (Ultra) doubles bandwidth use
  • Restart daily: Satisfactory has noticeable memory creep over multi-day uptimes

Wipe / Reset

To start fresh:

  1. From the in-game Server Manager, create a new game with a new name.
  2. The old save is preserved in FactoryGame/Saved/SaveGames/server/; delete it manually if you want to reclaim space.

Or stop the server, delete all .sav files, and restart for a clean slate.

Backups

The save files are the only critical data, but they grow large (1-3 GB late-game). Use the panel Backups tab daily, with weekly long-term archives. The in-game auto-save provides a second layer for in-session recovery.

Common Issues

  • Cannot connect after update: The game updated but the server has an older build. Restart the server; our egg pulls the latest version.
  • Mods break after game update: Wait for SMR mod authors to push updates, then sync via SMM.
  • Save loading slow: Large factories take time to deserialize. 1-3 minutes is normal late-game.
  • Server crash on a specific build: A bug with a specific machine count or arrangement; restore an earlier save and rebuild the problem area differently.
  • High CPU even when paused: Disable mods one at a time to identify a culprit. Some mods leak CPU even when the server is auto-paused.
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