---
title: "Getting started with your V Rising server"
description: "First boot, direct connect, the Vardoran and Oakveil maps, wiping by deleting the Saves folder, and ServerFps tuning for your V Rising server."
url: "https://www.gameserverkings.com/knowledge-base/vrising/getting-started-with-your-server/"
category: "V Rising"
category_url: "https://www.gameserverkings.com/knowledge-base/vrising/"
published: "2026-07-02T22:16:06.480Z"
updated: "2026-08-07T20:33:25.202Z"
source_format: "markdown"
site: "GameServerKings"
---

# Getting started with your V Rising server

V Rising is a vampire survival action RPG built for both PvP and PvE servers. Since the 1.0 launch the server side has matured significantly, and your server supports every official ruleset.

## First Boot

1. Open [your hosted V Rising server](/games/v-rising/) in the panel.

2. Click **Start**.

3. First boot pulls the server (about 5 GB), which takes 8 to 12 minutes.

4. The console will print `Stunlock Studios | V Rising Server | ...` when ready.

To connect: in V Rising, **Play** > **Online Play** > **Direct Connect**, enter the IP and port from the **Address** at the top left of your panel.

## Maps

V Rising 1.0 shipped with two maps: **Vardoran** (the original) and **The Oakveil**. Switch via the `WorldGUID` or game settings preset. The exact field name has shifted across versions; check the latest Stunlock docs.

## Wipe / Reset

To wipe:

1. Stop the server.

2. Delete the `Saves-<SaveName>/` folder under `VRisingServer_Data/`.

3. Start. A new world generates.

> [!NOTE] There is no soft wipe
> To soft-wipe (keep players, reset PvE world), V Rising does not natively support this. Most communities full-wipe instead.

## Performance

- Set `ServerFps` to 30 for casual, 50 for tight PvP combat
- Schedule daily restart at low-population hours
- Compressing saves (`CompressSaveFiles: true`) reduces disk and backup size

## Backups

V Rising saves are at `Saves-<SaveName>/`. The panel **Backups** tab handles them.

> [!IMPORTANT] Snapshot before every patch
> Daily snapshots are recommended; before any patch, always snapshot.

## Common Issues

- **Server not in browser**: V Rising's server list can be slow. Direct-connect works immediately. ListOnSteam and ListOnEOS must both be true for full visibility.
- **Castle decay too fast**: Lower decay rates in ServerGameSettings.json; many community servers set Castle decay timers to twice or four times the default.
- **Mods conflict**: Check the BepInEx log for compile errors. Update mods to the latest version against your V Rising build.
- **Save load slow**: Large castles and many V Blood encounters slow loading. 1-3 minutes is normal.

## What to Read Next

- [V Rising Configuration](/knowledge-base/vrising/configuration-overview/)
- [V Rising Admin Setup](/knowledge-base/vrising/how-to-add-admins-and-commands/)
- [Installing Mods on V Rising](/knowledge-base/vrising/how-to-install-mods/)

---

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