Getting started with your Conan Exiles server
Updated July 02, 2026
Conan Exiles Conan Exiles Server Setup
Conan Exiles is a sword-and-sorcery survival game with thrall management, building, and an active mod scene on the Steam Workshop.
First Boot
- Open your Conan Exiles server in the panel.
- Click Start.
- First boot pulls the dedicated server (about 50 GB). 25 to 35 minutes.
- When you see
LogServerStats: ...lines streaming, the server is live.
To connect: in Conan Exiles, Online Play > Server Browser > Direct Connect, enter IP and port.
Map Selection
Conan Exiles ships with The Exiled Lands (the original map). The Isle of Siptah DLC adds a separate map.
To switch:
- In the Startup tab, find the Map field.
- Common values:
ConanSandbox(Exiled Lands)DLC_Siptah/Siptah/Maps/Siptah(Isle of Siptah)
- Save and restart.
Map switches use separate save data; you can run two servers on different maps without crossover.
Wipe / Reset
To wipe:
- Stop the server.
- Navigate to
ConanSandbox/Saved/. - Delete
game.db(or rename to keep as backup). - Start. A new world database is created.
For player-only wipes (keep the map), use Pippi's admin commands to wipe character data.
Performance Tuning
- Raise
NetServerMaxTickRateto 30 for smoother gameplay on 30+ player servers - Enable
DeactivateThrallsBuffsWhenLoggedOff=Trueto reduce idle CPU - Schedule nightly restarts; Conan Exiles has known memory creep over long uptimes
- Lower
MaxNudityif your server's region restricts adult content
Backups
The game.db file in ConanSandbox/Saved/ is the entire world. It grows to many GB on active servers. Use the panel Backups tab daily; always backup before installing or removing mods.
Common Issues
- "Failed to download all subscribed Workshop items" on client: Players need to manually subscribe via the workshop, then verify the game files.
- Server stuck loading: Mod conflict. Boot without mods to confirm, then add mods back one at a time.
- Database corruption: Restore the
game.dbfrom backup. Corruption is rare but can happen after crashes during builds. - High CPU after a few days: Restart the server. Long uptimes cause memory and entity bloat.