Space Engineers Server Hosting
Looking for Space Engineers 2? It is a separate game on a new engine — see Space Engineers 2 server hosting.
Space Engineers server plans
Pick the plan that fits your community. Every plan deploys instantly and can be resized later from the control panel.
Starter
Keen's recommended 10 GB for a dedicated server, at our lowest price - right for a small build group.
- RAM
- 10 GB
- NVMe
- 20 GB
- CPU
- 1.5 vCores
Standard
Past Keen's recommendation, for the grid and block counts a busy world reaches.
- RAM
- 14 GB
- NVMe
- 30 GB
- CPU
- 2 vCores
Ultimate
Large modded worlds, where climbing grid and block counts cost more than player numbers do.
- RAM
- 20 GB
- NVMe
- 40 GB
- CPU
- 3 vCores
Included with every plan
Save up to 15% with longer billing periods
Built for Space Engineers: sized on Keen's numbers, with Torch in reach
Keen publish operating requirements for the Space Engineers dedicated server, and the interesting thing is what does not change between the two tiers. It is not the core count.
Your plan moves where Keen's own requirements move
Keen's two tiers are 3.2 GHz with 3 logical cores and 6 GB at minimum, then 4.5 GHz with 3 logical cores and 10 GB recommended. The core count is identical; everything they move is clock speed and memory. Those are the levers here, and both change without a migration. Getting started with your Space Engineers server
The lever that actually keeps a server stable is yours
Keen build the throttle into their own tool: a Block Limits tab where limiting by PairBlockName ties large and small variants together but leaves a Square Piston uncapped, while limiting by Tag catches every variant at once. The PCU budget sits beside it. Configuring your Space Engineers server
Your server can run Concealment and a real profiler
The tools people reach for are Torch plugins: Concealment, which unloads grids nobody is near, and a profiler naming the grid or mod costing you simulation speed. Torch is maintained under TorchAPI, not by Keen, and a plugin is a .zip uploaded unextracted plus a GUID. How to install Torch plugins for Space Engineers
No contracts • Cancel anytime • 72-hour money-back guarantee
Powerful Server Management
Every server comes with our feature-rich game panel — manage your server from anywhere with no technical expertise required.
Live Server Console
Monitor your server in real time with a built-in console, live CPU, memory, and network graphs, plus one-click start, restart, and stop controls.
Full File Manager
Browse, upload, edit, and manage all your server files directly from the panel — no FTP client needed. Drag and drop uploads, bulk actions, and more.
Startup Configuration
Fine-tune every aspect of your server with an intuitive variable editor. Selects, toggles, and validated inputs replace fragile command-line flags.
One-Click Backups
Create on-demand or scheduled backups with one click. Lock critical snapshots, download them for offsite storage, or restore any of them yourself.
Network & Allocations
Every server gets a dedicated port allocation behind always-on DDoS filtering. Ports are assigned when the server is built and matched to our firewall rules, so the ones your server needs are open before you log in.
Global Server Network
Pick a data center close to your players. The times below are measured live from your own connection, not quoted from ours. View all locations.
Space Engineers servers deploy from four locations. Dallas sits in the middle of North America and is the usual default for a community spread across the United States. Ashburn covers the East Coast and is the shorter hop for players in the eastern states and eastern Canada. London serves the UK, Ireland and the western edge of Europe, and Frankfurt sits central for Germany, the Nordics, the Benelux countries and most of Eastern Europe. Between them the four cover North America and Europe end to end.
The figures beside each city were measured by your own browser a moment ago, so read them as a fair guide to what players near you will see rather than a number we picked. If you choose the wrong one, moving is free: open a ticket and support migrates your server files to any available location at no charge.
What our customers say
“This is the first time in my life that someone actually tried to help around this world of VPS/dedicated servers. Rene isn't good, he is amazing! Gave total attention, made recommendations. I am looking forward to migrate my services to GameServerKings because of Rene. I appreciate the attention once again.”
Igor garcia
“I've been with GSK and Cosmic guard for nearly 2 years now, They are very professional, helpful and quick to fix any issues. They normally can get a tech in same day to fix and hardware issues. We've had 2 cpu's burn out and they replaced them (after diagnosing the issue) Fast and free Extra big should out to Alexander hes the goat <3”
Josh from flowstate
“Machines and support are top notch! Love being able to communicate with real humans here and not sh.. ai bots that other sites offer. Communication is smooth and fast.”
BekerMelk
Aimtraining
Space Engineers dedicated servers — when sim speed is the limit
Space Engineers is a physics simulation before it is a game server: every grid, every rotor and every block your engineers weld on stays in the world and keeps being simulated. Sim speed is what gives first, and it leans on single-thread performance far more than on slot count. A dedicated machine lets you choose the chip — the fleet runs AMD Ryzen and Intel desktop parts, X3D among them — and put all of it behind one heavy world.
A small build server is not that world. A shared plan carries it, mods included, and resizes when the station does.
Run it on our game panel
Hand us the machine and we deploy it onto the same GameServerKings panel you already know — one-click installs, mods, backups, and 24/7 support, managed on your behalf.
Or manage it yourself
Prefer full control? Take root access and run it your way. The box is yours end to end — we just keep the hardware and network humming underneath.
Space Engineers Knowledge Base
Guides for installing, configuring, and troubleshooting your Space Engineers server.
Space Engineers
Why a mod you added never showed up (there are two mod lists), and how to remove one without wrecking the world.
Pick the scenario, game mode and multipliers your group wants, and let the in-game configurator write the XML.
Rescue a server slowing under its own grid count, and avoid the upload mistake that makes plugins fail silently.
Get the world online, join it directly, unlock the admin menu, and cap what players build before the CPU suffers.
Frequently Asked Questions
Everything you need to know about Space Engineers server hosting with GameServerKings
How much does it cost to run a Space Engineers server?
A Space Engineers server here starts at $12.00 a month. The price tracks the resources you pick:
- Starting
- 1.5 vCores · 10 GB RAM · 20 GB storage
- $12.00/mo
- Fully loaded
- 3 vCores · 20 GB RAM · 40 GB storage
- $52.00/mo
- Dedicated IPv4
- Optional add-on
- +$5.00/mo
- Longer terms
- Paid annually or up front
- 5–15% off
RAM is the number worth getting right: grid count and block totals drive memory far more than the number of players connected.
How quickly will my server be ready?
Your Space Engineers server is provisioned automatically within about a minute of payment. You'll receive login credentials to your inbox so you can connect straight away.
Do game updates install automatically?
Yes. Your Space Engineers server is kept on the current game build automatically — you don't need to patch it by hand or open a ticket when the game updates.
Can I install mods and plugins?
Absolutely. You have full file access via our control panel and FTP/SFTP. Install any mods, plugins, or custom configurations — we don't restrict what you run on your server.
What if I need to upgrade my resources?
Upgrading is instant. You can change your memory, storage, or CPU priority from your client area at any time without any downtime or server migration.
Is DDoS protection included?
Yes. Every Space Engineers server includes enterprise-grade DDoS mitigation at no extra charge. We absorb attacks at the network edge — your players won't notice a thing.
Are backups included?
Yes, and in two ways. Your Space Engineers server is backed up automatically every 24 hours to off-site storage, so there is a recent copy to fall back on if the machine itself fails — you do not have to set anything up for that. On top of it, every plan includes five backup slots in the control panel that are yours to use: take one with a single click before a wipe, an update or a mod install, or set a schedule so they run on their own, and restore or download any of those five whenever you like. Neither costs extra.
Do I need a dedicated IP?
Only if you want one. A dedicated IPv4 address gives your Space Engineers server its own entry in the in-game server browser and puts it on the game's default port, so players can connect by typing just the IP address. Without one your server shares an IP with other servers and uses its own port instead — it runs exactly the same and your friends can still join, they just need the IP and the port together. It costs $5.00 a month if you decide you want it.
Do you offer a money-back guarantee?
We offer a 72-hour money-back guarantee. If you're not satisfied for any reason within the first 72 hours, contact us and we'll issue a full refund — no questions asked.
Can I switch server locations?
Yes. Contact our support team and we'll help you migrate your server data to any of our available locations at no charge.
Still have questions?
Our support team is available 24/7 and typically responds in under 5 minutes.
Open a support ticketDeploy Your Space Engineers Server.
Join thousands of gamers who trust GameServerKings for reliable, high-performance server hosting.
No contracts • Cancel anytime • 72-hour money-back guarantee
Need more power? Check out our bare metal dedicated servers.

