Team Fortress 2 Server Hosting
Team Fortress 2 server plans
Pick the plan that fits your community. Every plan deploys instantly and can be resized later from the control panel.
Starter
A 24/7 map server for your group - 2Fort, or an MGE arena that never rotates.
- RAM
- 2 GB
- NVMe
- 20 GB
- CPU
- 1 vCore
Standard
A public server with SourceMod, custom maps and the regulars who keep turning up.
- RAM
- 4 GB
- NVMe
- 30 GB
- CPU
- 1 vCore
Ultimate
Saxton Hale and other plugin-heavy modes on a full server, with FastDL doing the delivery.
- RAM
- 6GB
- NVMe
- 40 GB
- CPU
- 2 vCores
Included with every plan
Save up to 17% with longer billing periods
Built for Team Fortress 2: content that reaches players, and the modes they stay for
A TF2 server is judged on two things: whether the map you are running arrives on a stranger's machine before they quit, and whether the mode is one Valve never shipped.
Your rotation updates itself when the mapper ships a fix
Valve wired the Workshop into TF2's map commands and into mapcycle.txt, so a Workshop entry downloads itself the first time the rotation reaches it and updates when the author republishes — where a hand-uploaded .bsp stays exactly where you left it. Custom maps and FastDL for Team Fortress 2
Content Valve does not host still has to reach players fast
Source's own download path is capped at 64 kb/s, one file at a time — a 60 MB map is over an hour, and people leave first. The route around it is sv_downloadurl and a mirror whose folders match the game root exactly. Our guide walks it; the files are yours. Getting started with your Team Fortress 2 server
Saxton Hale, MGE and a map that never rotates are yours to keep
The modes people turn up for are plugin stacks: SourceMod with TF2Items and TF2Attributes handing out modified weapons, Stripper:Source editing map entities at load time, one line in mapcycle.txt for a server that never rotates. Full file access and a console. Installing SourceMod plugins · Team Fortress 2 gamemodes
No contracts • Cancel anytime • 72-hour money-back guarantee
Powerful Server Management
Every server comes with our feature-rich game panel — manage your server from anywhere with no technical expertise required.
Live Server Console
Monitor your server in real time with a built-in console, live CPU, memory, and network graphs, plus one-click start, restart, and stop controls.
Full File Manager
Browse, upload, edit, and manage all your server files directly from the panel — no FTP client needed. Drag and drop uploads, bulk actions, and more.
Startup Configuration
Fine-tune every aspect of your server with an intuitive variable editor. Selects, toggles, and validated inputs replace fragile command-line flags.
One-Click Backups
Create on-demand or scheduled backups with one click. Lock critical snapshots, download them for offsite storage, or restore any of them yourself.
Network & Allocations
Every server gets a dedicated port allocation behind always-on DDoS filtering. Ports are assigned when the server is built and matched to our firewall rules, so the ones your server needs are open before you log in.
Global Server Network
Pick a data center close to your players. The times below are measured live from your own connection, not quoted from ours. View all locations.
Team Fortress 2 servers deploy from four locations. Dallas sits in the middle of North America and is the usual default for a community spread across the United States. Ashburn covers the East Coast and is the shorter hop for players in the eastern states and eastern Canada. London serves the UK, Ireland and the western edge of Europe, and Frankfurt sits central for Germany, the Nordics, the Benelux countries and most of Eastern Europe. Between them the four cover North America and Europe end to end.
The figures beside each city were measured by your own browser a moment ago, so read them as a fair guide to what players near you will see rather than a number we picked. If you choose the wrong one, moving is free: open a ticket and support migrates your server files to any available location at no charge.
What our customers say
“Extremly fast responds time. They always are willing to help and go beyond if a problem do appear. I highly recommend this hosting provider”
Galanor
CEO, Galanor LLC
“This is the first time in my life that someone actually tried to help around this world of VPS/dedicated servers. Rene isn't good, he is amazing! Gave total attention, made recommendations. I am looking forward to migrate my services to GameServerKings because of Rene. I appreciate the attention once again.”
Igor garcia
“I've been with GSK and Cosmic guard for nearly 2 years now, They are very professional, helpful and quick to fix any issues. They normally can get a tech in same day to fix and hardware issues. We've had 2 cpu's burn out and they replaced them (after diagnosing the issue) Fast and free Extra big should out to Alexander hes the goat <3”
Josh from flowstate
Team Fortress 2 dedicated servers — for the rack, not the one server
One TF2 server is not a hardware problem; a community is. Payload, 2fort, an MvM instance and a scrim server are four processes with four SourceMod configs, all wanted at once on a Friday night. A dedicated machine is where a group of servers stops being a stack of monthly plans and becomes one box you own the whole of, with every core behind them when they are all full.
Running one, with custom maps and FastDL, is exactly what the shared plan is sized for.
Run it on our game panel
Hand us the machine and we deploy it onto the same GameServerKings panel you already know — one-click installs, mods, backups, and 24/7 support, managed on your behalf.
Or manage it yourself
Prefer full control? Take root access and run it your way. The box is yours end to end — we just keep the hardware and network humming underneath.
Team Fortress 2 Knowledge Base
Guides for installing, configuring, and troubleshooting your Team Fortress 2 server.
Team Fortress 2
Find the right command to kick, ban or mute a troublemaker, and make the ban survive the next restart.
Turn a bare server into a community one: an in-game admin menu, map votes and the plugins worth running.
Pick a niche your server can own, from trade hangout to MGE duels or Saxton Hale, and what each one needs.
Get custom maps onto players' machines fast enough that they stay, instead of quitting on the download bar.
Get online, set the core config, and pick up the Steam token without which nobody finds you in the browser.
Frequently Asked Questions
Everything you need to know about Team Fortress 2 server hosting with GameServerKings
How much does it cost to run a Team Fortress 2 server?
A Team Fortress 2 server here starts at $5.40 a month. The price tracks the resources you pick:
- Starting
- 1 vCore · 2 GB RAM · 20 GB storage
- $5.40/mo
- Fully loaded
- 2 vCores · 6GB RAM · 40 GB storage
- $17.40/mo
- Dedicated IPv4
- Optional add-on
- +$5.00/mo
- Longer terms
- Paid annually or up front
- 5–17% off
How quickly will my server be ready?
Your Team Fortress 2 server is provisioned automatically within about a minute of payment. You'll receive login credentials to your inbox so you can connect straight away.
Do game updates install automatically?
Yes. Your Team Fortress 2 server is kept on the current game build automatically — you don't need to patch it by hand or open a ticket when the game updates.
Can I install mods and plugins?
Absolutely. You have full file access via our control panel and FTP/SFTP. Install any mods, plugins, or custom configurations — we don't restrict what you run on your server.
What if I need to upgrade my resources?
Upgrading is instant. You can change your memory, storage, or CPU priority from your client area at any time without any downtime or server migration.
Is DDoS protection included?
Yes. Every Team Fortress 2 server includes enterprise-grade DDoS mitigation at no extra charge. We absorb attacks at the network edge — your players won't notice a thing.
Are backups included?
Yes, and in two ways. Your Team Fortress 2 server is backed up automatically every 24 hours to off-site storage, so there is a recent copy to fall back on if the machine itself fails — you do not have to set anything up for that. On top of it, every plan includes five backup slots in the control panel that are yours to use: take one with a single click before a wipe, an update or a mod install, or set a schedule so they run on their own, and restore or download any of those five whenever you like. Neither costs extra.
Do I need a dedicated IP?
Only if you want one. A dedicated IPv4 address gives your Team Fortress 2 server its own entry in the in-game server browser and puts it on the game's default port, so players can connect by typing just the IP address. Without one your server shares an IP with other servers and uses its own port instead — it runs exactly the same and your friends can still join, they just need the IP and the port together. It costs $5.00 a month if you decide you want it.
Do you offer a money-back guarantee?
We offer a 72-hour money-back guarantee. If you're not satisfied for any reason within the first 72 hours, contact us and we'll issue a full refund — no questions asked.
Can I switch server locations?
Yes. Contact our support team and we'll help you migrate your server data to any of our available locations at no charge.
Still have questions?
Our support team is available 24/7 and typically responds in under 5 minutes.
Open a support ticketDeploy Your Team Fortress 2 Server.
Join thousands of gamers who trust GameServerKings for reliable, high-performance server hosting.
No contracts • Cancel anytime • 72-hour money-back guarantee
Need more power? Check out our bare metal dedicated servers.

