Getting started with yoru Abiotic Factor server
Abiotic Factor Server Setup
Abiotic Factor is a co-op survival horror crafting game set in an underground research facility. Your server keeps a persistent facility online for your whole party, with smooth co-op.
First Boot
- Open your Abiotic Factor server in the panel.
- Click Start.
- First boot downloads the dedicated server (about 8 GB). 10 to 15 minutes.
- The console shows server-ready lines after world load.
To connect: in Abiotic Factor, Multiplayer > Direct Connect, enter IP and port.
Configuration: WorldSettings.json (or similar)
Abiotic Factor's dedicated server uses a JSON config at the server root. The exact filename depends on the build; commonly WorldSettings.json or ServerSettings.cfg:
{
"ServerName": "My GSK Abiotic Factor Server",
"ServerPassword": "",
"MaxPlayers": 6,
"ServerPort": 7777,
"QueryPort": 27015,
"WorldName": "MyWorld",
"Difficulty": "Normal",
"PvP": false,
"FriendlyFire": false,
"EnableCheats": false,
"AdminSteamIDs": [
"76561197960287930"
]
}| Setting | Notes |
|---|---|
| ServerName | Server browser display |
| MaxPlayers | Default 6, raise for larger parties |
| Difficulty | Easy, Normal, Hard, Tourist (more relaxed) |
| WorldName | Save folder name |
| AdminSteamIDs | List of SteamID64s with admin privileges |
Restart after editing.
Admin Commands
Admins can use the developer console in-game by enabling EnableCheats and pressing the console key. Common commands:
give <item> <count> teleport <player> heal godmode day night save kick <player>
Cheats should be disabled on public-ish servers; only enable them when you specifically need admin tools.
Save Management
The world save is in WS/Saved/SaveGames/<WorldName>/ (or similar; verify path on your build). To upload a single-player save:
- Find your local save (typically under
%LocalAppData%\AbioticFactor\Saved\). - Upload to the server's saves folder.
- Set the server's
WorldNameto match.
To wipe, delete the save folder.
Mods
Abiotic Factor's modding scene is young. Some community tools exist via the Steam Workshop and Nexus Mods, but no plugin-style server mods are widely adopted yet.
Backups
Small save sizes make daily backups very cheap. Use the panel Backups tab.
Common Issues
- Cannot connect: Confirm port and that you're using the dedicated server's IP, not a host's IP. Players sometimes confuse co-op hosting with dedicated.
- Save lost after restart: Ensure
WorldNamematches an existing save; otherwise the server creates a new world each boot. - Slot count not honored: MaxPlayers may need to be set both in the config and in the Startup tab.