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Core Keeper Console Commands and Cheats: What Exists in 1.3 (and What Doesn't)

Core Keeper has no player console. Here's the hidden dev console, the ChatCommands mod list, admin tools in the pause menu, and Creative mode.

Updated October 28, 2026
Core Keeper

Core Keeper has no console commands that a player or server owner can just open and type. The game does contain a developer console (Quantum Console). Since patch 1.2.1.0 it's switched off by default and only reachable by mods. The commands people mean when they search for "Core Keeper commands", like /give, /spawn and /noclip, come from the community ChatCommands mod. Server admin tasks (admins, kicks, bans, PvP, guest mode) are buttons in the pause menu, not commands.

Checked against Core Keeper 1.3.0.6 (9 October 2026) and ChatCommands 2.2.2 (updated 21 September 2026 for 1.3)

Sources: Pugstorm's patch notes on Steam, the dedicated server's own ARGUMENTS.txt, and the ChatCommands page on mod.io.

What Actually Exists in 1.3

What you want Where it really is
Admin rights, kick, ban Pause menu, as world admin
Turn PvP on or off, guest mode Pause menu, as world admin
A new Game ID for your server Pause menu: the regenerate button beside the Game ID
Infinite items, free building Creative world mode (set when the world is created)
/give, /spawn, heal, noclip The ChatCommands mod
Server settings (player cap, seed, mode, season) Launch arguments or ServerConfig.json. See Core Keeper Dedicated Server Setup: Game ID, Direct Connect, Arguments and Ports (1.3)

The Hidden Developer Console

Pugstorm's own notes trace it:

  • 1.2.1.0 (6 May 2026): "QuantumConsole is now accessible to mod developers and can be switched on by setting MenuManager.enableConsole to true."
  • 1.2.1.3 (20 May 2026): "Steam Achievements will no longer trigger if use of console commands is detected during a game session."
  • 1.3.0.3 (29 September 2026): "Fixed the revealExploredAreas console command so it works again in PC builds."

So there's no key you press in a normal game to open it, and Pugstorm hasn't published a command list. revealExploredAreas is the only command its notes name. Getting at the console takes a mod that sets that flag. Using console commands switches off Steam achievements for that session.

ChatCommands: the Commands Everyone Lists

ChatCommands by limoka8 on mod.io is the mod most "Core Keeper commands" lists are copied from. Version 2.2.2 is tagged for 1.3.0, as both Client and Server, and needs the CoreLib mod. You type its commands in chat. The main ones:

Command What it does
/give {itemName} [count] [variation] Gives you an item
/give food {item1} + {item2} [count] Gives you a food item made from two ingredients
/copy [count] / /info Copies the held item / shows its object ID and variation
/spawn {entityName} {x} {y} [variation] Spawns a creature or object at a position
/heal [amount] / /feed [amount] Heals / feeds you
/invincible / /passive Toggles invincibility / makes enemies passive
/noclip (/noclip speed {multiplier}) Fly through walls
/maxSkills, /resetSkills, /setSkill {skill} {level} Skill levels (0 to 100)
/placeTile…, /removeTile… (and Area versions) Places or removes tiles at positions
/remove {objectID} [-all], /clearInv, /kill Cleanup and reset
/setReveal [default|large] Map reveal radius

Positions are world coordinates with 0, 0 at the Core. Put ~ in front of a number to make it relative to you, for example /spawn <name> ~5 ~5. Arguments in {} are required and arguments in [] are optional. Don't type the brackets.

One caution from the mod page itself: the author warns that "several users of Xbox (gamepass) reported crashes" and doesn't recommend it there.

Using Commands on a Dedicated Server

If you want ChatCommands on a dedicated server, it has to be installed like any other server mod. The server never downloads mods from mod.io itself:

  1. Install ChatCommands and CoreLib on your own PC from mod.io.
  2. Upload both mod folders to CoreKeeperServer_Data/StreamingAssets/Mods/ on the server, then restart it.
  3. Every player installs the same mods at the same versions.

Core Keeper mods walks through the upload, the Linux asset-bundle catch and the log lines that confirm a mod loaded. We haven't tested ChatCommands on our servers. The mod page doesn't say whether every player or only admins can use the commands on a server, so try it on a copy of your world first, and take a backup (How to create a backup).

Cheats Without Mods: Creative Mode

For building without limits, use a Creative world instead of commands. On a dedicated server that's -worldmode Creative, and Pugstorm warns that "changing between creative and non-creative modes after the world has been created is not supported". Start a new world index for it. Don't flip your survival world. On a GameServerKings server, open a ticket before you create the world and we'll set the mode.

"Admin Key" Is an Item, Not Admin Rights

Searches for "Core Keeper admin key" are mostly about the Admin Key, an in-game item (the Core Keeper wiki has a page on finding and crafting it). It has nothing to do with server admin rights, which are granted from the pause menu as described above.

FAQ

Does Core Keeper have console commands?

Not for players. There's a developer console that Pugstorm opened to mod developers in 1.2.1.0, but it's off unless a mod turns it on. The usual command lists come from the ChatCommands mod.

Do commands disable achievements in Core Keeper?

Yes. Since 1.2.1.3, Steam achievements stop triggering for the session once console command use is detected.

How do I give myself items in Core Keeper?

Either install the ChatCommands mod and use /give {itemName} [count], or play in a Creative world. Vanilla survival has no item command.

How do I make someone an admin on my Core Keeper server?

From the pause menu in game: a world admin can make other players admins, and kick or ban players. There's no admin command.


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