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How to setup Nteleportation Plugin for Rust

Configure NTeleportation permissions, set home limits and command cooldowns, and tune configurations to maintain raid balance.

Updated August 07, 2026
Rust

NTeleportation by nivex adds the teleport commands players expect on a modded server: /sethome and /home, player-to-player teleport requests with /tpr and /tpa, and warps to Outpost, Bandit Camp, or a custom town. Everything is gated behind permissions and tunable cooldowns, so it scales from casual PvE to carefully limited PvP.

This guide assumes Oxide is installed. If not, start with How to Install Oxide.

Step 1: Install the Plugin

  1. Download NTeleportation.cs from umod.org/plugins/nteleportation.

  2. In the File Manager on your Rust server hosting plan, upload it to oxide/plugins/.

  3. Watch the Console for the loaded confirmation.

Step 2: Grant the Player Permissions

Nothing works until permissions are granted. For a standard setup, give the default group homes and teleport requests:

> oxide.grant group default nteleportation.home
> oxide.grant group default nteleportation.tpr
> oxide.grant group default nteleportation.tpa
console

The most used permission nodes:

Permission Unlocks
nteleportation.home /sethome, /home, /removehome
nteleportation.deletehome /deletehome
nteleportation.tpr /tpr, sending teleport requests
nteleportation.tpa /tpa, accepting teleport requests
nteleportation.tpb /tpb, return to your last location
nteleportation.tptown /town warp
nteleportation.tpoutpost /outpost warp
nteleportation.tpbandit /bandit warp
nteleportation.admin Admin functions, staff only

Never grant nteleportation.tp to players or the default group

That node is the free-form admin /tp command and lets a player teleport anywhere instantly. The plugin's own documentation says so in capital letters.

Step 3: The Commands Players Use

Command What it does
/sethome name Save your current position as a home (must be on your own foundation)
/home name Teleport to a saved home after the countdown
/home list List your saved homes
/removehome name Delete a saved home
/tpr PlayerName Request to teleport to a player
/tpa Accept an incoming request
/tpb Return to where you last teleported from
/town, /outpost, /bandit Warp to the configured locations (if granted)

Tip

To set the town warp point, stand at the spot as admin and run /town set.

Step 4: Tune Cooldowns and Limits

The config at oxide/config/NTeleportation.json has a block per teleport type (Home, TPR, Town, and so on). The knobs that define your server's feel:

Setting What it controls
Cooldown Seconds between uses of that teleport type
Countdown The warmup delay before the teleport fires (interrupted by damage)
Daily limit Uses per day, 0 for unlimited
Homes limit How many homes a player may save
VIP settings Most blocks include VIP variants with shorter cooldowns and higher limits, gated behind their own permission nodes

PvE servers commonly run short cooldowns and generous limits. PvP servers usually keep a meaningful countdown so teleporting out of a fight stays risky, and pair the plugin with NoEscape to block teleports during raid and combat (see Popular Plugins).

After editing, reload:

> oxide.reload NTeleportation
console

Common Issues

Problem Fix
Players get "NotAllowed" Missing permission node for that command. Grant it to their group
Players can use /tp freely You granted nteleportation.tp broadly. Revoke it from the default group immediately
/sethome refuses the spot Homes must be placed on a foundation the player owns, away from monuments
Teleports cancel mid-countdown Taking damage interrupts the countdown by design
Homes vanished after wipe The config option to wipe homes on a new save is enabled, which most owners want

Made with 💜 by GameServerKings

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