How to install mods for Starbound
Upload contents.pak files into the mods folder, verify asset loading logs, and adjust checkAssetsDigest for modded multiplayer setups.
The Starbound Workshop is at steamcommunity.com/app/211820/workshop/. Workshop mods are not directly downloadable by URL, so you subscribe locally and transfer the files to the server.
Installing a Mod
Step 1: Subscribe Locally
Subscribe in Steam and let it download to Steam\steamapps\workshop\content\211820\<ModID>\.
Step 2: Upload to the Server
Copy each mod's contents.pak into your server's mods/ folder via SFTP, giving each a unique name:
mods/
AvaliRace.pak
FrackinUniverse.pak
ImprovedContainers.pak Step 3: Restart
The server detects new mods on boot (Asset source loaded: ...). Failures print the file and reason.
Step 4: Client Compatibility
Mod lists must match exactly
Every player must have the same mods, or they cannot connect.
The cleanest fix is a Steam Workshop collection your players can one-click subscribe to. Create one at steamcommunity.com/sharedfiles/managemyworkshop/collections/?p=2&appid=211820. As a looser alternative, set checkAssetsDigest to false in the config (less strict, but mismatched assets can cause subtle issues).
Popular Mods
- Frackin' Universe: the big total overhaul. Hundreds of biomes, races, technologies. Significantly increases CPU and RAM use.
- Maple32: a content overhaul similar in scope to FU (do not run both; they conflict).
- Avali Race: popular custom race.
- Improved Containers and Enhanced Storage: container quality-of-life.
- More Action Bars: more hotkey slots.
Some overhauls conflict with each other
Test mod combinations in a single-player save first, since some overhauls are mutually incompatible.
What to Read Next
- Maintaining your Starbound server for the backup to take before adding or removing overhauls like FU, which can leave orphan data
- Configuring your Starbound server for the
checkAssetsDigestandsafeScriptssettings
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