Maintaining your Starbound server
Reset specific world files or your entire universe, schedule automated backups, and fix common errors following game or mod updates.
Universe and World Resets
Each world is saved in storage/universe/, named by coordinate.
Deleting
storage/universe/regenerates every worldTo reset the entire universe (wipe all worlds and building progress): stop the server, delete the contents of
storage/universe/, restart. The universe regenerates.
To reset specific worlds: identify the files by coordinate and delete only those.
To reset player characters: delete storage/player/<PlayerName>.player. Players return to character select on next connect.
Backups
Universe and player files live in storage/. Daily snapshots via the Backups tab are recommended.
Major mod changes are the risky ones
Always back up before adding or removing major mods.
Common Issues
- Cannot connect or version mismatch: A mod is on the server but not the client, or vice versa. Fix with a shared Workshop collection.
- Asset digest warnings: Set
checkAssetsDigestto false, or get every player on the same mod set. - Universe corrupted: Restore from backup. A mid-write crash can corrupt a single world.
- Mods not loading: Confirm
.pakfiles are directly inmods/, not in a subfolder.
What to Read Next
- How to install mods for Starbound for the Workshop collection approach that prevents most connection issues
- Configuring your Starbound server for the strictness settings
Made with 💜 by GameServerKings

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