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Getting started with your V Rising server

Updated July 24, 2026
Vrising

V Rising is a vampire survival action RPG built for both PvP and PvE servers. Since the 1.0 launch the server side has matured significantly, and your server supports every official ruleset.

First Boot

  1. Open your V Rising server in the panel.
  2. Click Start.
  3. First boot pulls the server (about 5 GB), which takes 8 to 12 minutes.
  4. The console will print Stunlock Studios | V Rising Server | ... when ready.

To connect: in V Rising, Play > Online Play > Direct Connect, enter the IP and port from the Address at the top left of your panel.

Maps

V Rising 1.0 shipped with two maps: Vardoran (the original) and The Oakveil. Switch via the WorldGUID or game settings preset. The exact field name has shifted across versions; check the latest Stunlock docs.

Wipe / Reset

To wipe:

  1. Stop the server.
  2. Delete the Saves-<SaveName>/ folder under VRisingServer_Data/.
  3. Start. A new world generates.

To soft-wipe (keep players, reset PvE world), V Rising does not natively support this. Most communities full-wipe instead.

Performance

  • Set ServerFps to 30 for casual, 50 for tight PvP combat
  • Schedule daily restart at low-population hours
  • Compressing saves (CompressSaveFiles: true) reduces disk and backup size

Backups

V Rising saves are at Saves-<SaveName>/. The panel Backups tab handles them. Daily snapshots are recommended; before any patch, always snapshot.

Common Issues

  • Server not in browser: V Rising's server list can be slow. Direct-connect works immediately. ListOnSteam and ListOnEOS must both be true for full visibility.
  • Castle decay too fast: Lower decay rates in ServerGameSettings.json; many community servers set Castle decay timers to twice or four times the default.
  • Mods conflict: Check the BepInEx log for compile errors. Update mods to the latest version against your V Rising build.
  • Save load slow: Large castles and many V Blood encounters slow loading. 1-3 minutes is normal.

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