Getting started with your Conan Exiles server
Navigate the first boot, exclude regions on the merged Enhanced world, and master the wipe and backup practices that keep your game_0.db save healthy.
Conan Exiles is a sword-and-sorcery survival game with thrall management, building, and an active mod scene on the Steam Workshop.
Conan Exiles Enhanced (Unreal Engine 5)
Funcom shipped Conan Exiles Enhanced on 5 May 2026 — a free upgrade rebuilding the game on Unreal Engine 5 with Inflexion Games. Two of its changes land squarely on server owners and are covered below: the two maps became one world split into regions, and the save database is now
game_0.db.
First Boot
Open your Conan Exiles game server in the panel.
Click Start.
First boot pulls the dedicated server (about 50 GB), which takes 25 to 35 minutes.
When you see
LogServerStats: ...lines streaming, the server is live.
To connect: in Conan Exiles, Online Play > Server Browser > Direct Connect, enter the IP and port from the Address at the top left of your panel.
Regions: The Exiled Lands and the Isle of Siptah
There is no map to choose any more. Enhanced merged The Exiled Lands and the Isle of Siptah into a single world split into regions, and in Funcom's words this eliminates "the need to choose a map at character creation or start over to explore both" — one character now travels freely between the two, and "multiplayer servers can host both regions simultaneously".
So the server-side question is no longer which map do I run, it is which regions do I switch off. Both load by default, and you exclude the ones you do not want in Engine.ini:
[Regions]
ExcludedRegions=IsleOfSiptah Excluding a region stops its sublevels being loaded on the server. Players may still see the region, but it will not be functional — and because those sublevels never load, switching off a region you are not using is a straightforward way to cut the server's memory footprint.
Siptah still needs the DLC
Merged worlds did not make the Isle of Siptah free. Access to the region still requires the Isle of Siptah DLC, whether or not your server has the region enabled.
Staying on the Unreal Engine 4 build
If you deliberately want the pre-Enhanced game, Steam still offers the
conan-exiles-legacybeta branch, and a server switched to it will not update to UE5. Everything on this page about regions andgame_0.dbapplies to Enhanced only.
Wipe / Reset
To wipe:
Stop the server.
Navigate to
ConanSandbox/Saved/.Delete
game_0.db(or rename to keep as a backup).Start. A new world database is created.
Enhanced renamed the save database
The default save is now
game_0.db, notgame.db. On first start the server copies an existinggame.dbtogame_0.dbifgame_0.dbis not already there — so after the upgrade a stalegame.dbcan sit quietly beside the file the server is really using. Any wipe routine, backup script or rollback still pointed atgame.dbis working on the wrong file.
Wipe players without wiping the map
For player-only wipes (keep the map), use Pippi's admin commands to wipe character data.
Performance Tuning
- Raise
NetServerMaxTickRateto 30 for smoother gameplay on 30+ player servers - Enable
DeactivateThrallsBuffsWhenLoggedOff=Trueto reduce idle CPU - Exclude any region your community does not play in — unloaded sublevels are memory you get back
- Schedule nightly restarts; Conan Exiles has known memory creep over long uptimes
- Lower
MaxNudityif your server's region restricts adult content
Backups
The game_0.db file in ConanSandbox/Saved/ is the entire world. It grows to many GB on active servers. Use the panel's Backups tab daily; always back up before installing or removing mods.
Common Issues
- Clients rejected after the Enhanced update: stale
bUseBuildIdOverrideandBuildIdOverridelines carried over inEngine.inifrom the UE4 server make it look like a different game version, and it refuses connections. Delete both lines under[OnlineSubsystem]. - Server missing from the browser while using
-MULTIHOME: add-MULTIHOMEHTTP=<ip>as well, so the server makes its HTTP requests from the same address it is listening on. - "Failed to download all subscribed Workshop items" on client: Players need to manually subscribe via the workshop, then verify the game files.
- Server stuck loading: Mod conflict. Boot without mods to confirm, then add mods back one at a time. Do not rename mod
.pakfiles — a renamed pak fails to load. - Database corruption: Restore the
game_0.dbfrom backup. Corruption is rare but can happen after crashes during builds. - High CPU after a few days: Restart the server. Long uptimes cause memory and entity bloat.
What to Read Next
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