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Valheim Item IDs: Every New 1.0 Spawn ID (Deep North)

Prefab IDs for the 231 items and 60 creatures Valheim 1.0 added, from the game's object database. Plus the ID traps and what works on a dedicated server.

Updated September 12, 2026
Valheim

Valheim's spawn command does not take the name you see in your inventory. It takes a prefab ID — the internal string Iron Gate gave the object — and the two are often nothing like each other. Deep North's headline metal shows as Bloodgold and spawns as Gold. The ore it comes from shows as Petrified Tissue and spawns as GoldOre. Guessing does not work, which is why lists like this one exist.

This page covers the 231 items and 60 creatures Valheim 1.0 added, taken from the game's own object database rather than from patch notes, plus the naming traps that make an ID list worth reading instead of skimming. Every ID below was generated from Valheim 1.0.7 and checked on 11 September 2026.

These IDs do not work on a vanilla dedicated server

spawn is a cheat command, and a dedicated server refuses every cheat command no matter who you are — being in adminlist.txt does not change it. The only supported route is the Server devcommands mod by JereKuusela, which needs BepInEx. In your panel that is the Modding Framework startup variable (MOD_FRAMEWORK), set to BepInEx; there is no SERVER_TYPE variable on a Valheim server whatever older guides say. How to install mods for your Valheim server has the procedure, and Valheim console commands explains why the block exists.

Spawning anything flags the world's achievements

Since 9 September 2026, using spawn permanently marks your character and the world save as locked out of achievements, and the mark spreads to anyone who picks a spawned item up. Hotfix 1.0.12 (11 September 2026) added an opt-out devcommand, yesiuseddevcommandsbutiwantmyachievementsanyway, but it is Steam only so far. Valheim's cheat flag and achievements covers the whole mechanic before you decide.

How to use an ID

spawn Gold 50
spawn AtgeirGold_FrostFire 1
spawn FrozenKing 1 2
console

The syntax is spawn <PrefabID> [amount] [level]. Amount defaults to 1, and level only does anything for creatures — spawn FrozenKing 1 2 gives you a one-star version. IDs are case insensitive, so spawn gold 50 is fine.

Two things that catch people out, both covered in more depth in Valheim console commands:

  • A trailing * is a wildcard, not a typo-saver. spawn Sword* spawns every item prefab whose name contains "Sword" — 59 of them in 1.0.7.
  • Items spawn one at a time before stacking. Large amounts, or high-level creatures that drop thousands of items when they die, can lock the game up.

That article owns the commands side — how to open the console, enabling devcommands, admin setup, the full cheat list. This page owns the IDs. If spawn itself is not working for you, start there.

New in Valheim 1.0

Valheim 1.0 added 433 item prefabs and 60 creature prefabs, and removed none. Filtering those 433 down to things a player can actually hold — an icon and a real $item_ localisation token — leaves 285, and stripping the 53 NPC-only duplicates described further down leaves 231 genuinely new items.

None of them are on the community wiki's Item IDs page, which was last edited on 20 August 2026, three weeks before 1.0 shipped. Most do not exist on that wiki at all yet.

Weapons (47)

Item Prefab ID
Blob Bomb: Pulp BombBlob_Morkhalla
Echo Spike StaffOrbofAhri
Ember Charge BombDynamite
Frostfire Atgeir AtgeirGold_FrostFire
Frostfire Axe AxeGold_FrostFire
Frostfire Bow BowGold_FrostFire
Frostfire Crossbow CrossbowGold_FrostFire
Frostfire Dagger KnifeGold_FrostFire
Frostfire Greataxe BattleaxeGold_FrostFire
Frostfire Greatsword THSwordGold_FrostFire
Frostfire Knucklechains FistGold_FrostFire
Frostfire Mace MaceGold_FrostFire
Frostfire Sledge SledgeGold_FrostFire
Frostfire Spear SpearGold_FrostFire
Frostfire Sword SwordGold_FrostFire
Grappling Hook GrapplingHook
Lightning Strike StaffThunderBlood
Nord Atgeir AtgeirGold
Nord Axe AxeGold
Nord Bow BowGold
Nord Crossbow CrossbowGold
Nord Dagger KnifeGold
Nord Greataxe BattleaxeGold
Nord Greatsword THSwordGold
Nord Knucklechains FistGold
Nord Mace MaceGold
Nord Sledge SledgeGold
Nord Spear SpearGold
Nord Sword SwordGold
Northern Vengeance StaffFrostOrbs
Salvaged Lantern Lantern_DN
Snow Shovel Shovel
Snowball Snowball
Spirit Caller StaffSpiritCaller
Thunderblood Atgeir AtgeirGold_BloodLightning
Thunderblood Axe AxeGold_BloodLightning
Thunderblood Bow BowGold_BloodLightning
Thunderblood Crossbow CrossbowGold_BloodLightning
Thunderblood Dagger KnifeGold_BloodLightning
Thunderblood Greataxe BattleaxeGold_BloodLightning
Thunderblood Greatsword THSwordGold_BloodLightning
Thunderblood Knucklechains FistGold_BloodLightning
Thunderblood Mace MaceGold_BloodLightning
Thunderblood Sledge SledgeGold_BloodLightning
Thunderblood Spear SpearGold_BloodLightning
Thunderblood Sword SwordGold_BloodLightning
Voidcaller KnifeVoid

Armour and shields (20)

Item Prefab ID
Breastplate of the Protector ArmorDeepNorthHeavyChest
Cape of the Caller CapeDeepNorthMage
Chestpiece of the Vanguard ArmorDeepNorthMediumChest
Crown of Roots HelmetRootCrown
Crown of Valheim HelmetCrownofValheim
Headdress of the Caller HelmetDNMage
Helmet of the Protector HelmetDNHeavy
Hood of the Vanguard HelmetDNMediumHood
Lox Fur Hood HelmetLox
Lox Fur Jacket ArmorLoxChest
Lox Fur Trousers ArmorLoxLegs
Moose Hide Cape CapeDeepNorth
Nord Buckler ShieldGoldBuckler
Nord Greatshield ShieldGoldTower
Nord Shield ShieldGold
Robes of the Caller ArmorDeepNorthMageChest
Shield of Roots ShieldRoots
Trousers of the Caller ArmorDeepNorthMagelegs
Trousers of the Protector ArmorDeepNorthHeavylegs
Trousers of the Vanguard ArmorDeepNorthMediumlegs

Materials and resources (61)

Item Prefab ID
Ancient Coin AncientCoin
Black Marble Battle Idol Upgrader5Weapon
Black Marble Protection Idol Upgrader5Armor
Black Metal Battle Idol Upgrader4Weapon
Black Metal Protection Idol Upgrader4Armor
Bloodgold Gold
Bloodgold Battle Idol Upgrader7Weapon
Bloodgold Payload Catapult_Ammo_BloodGold
Bloodgold Protection Idol Upgrader7Armor
Bronze Battle Idol Upgrader1Weapon
Bronze Protection Idol Upgrader1Armor
Crown Jewel CrownJewel
Dead Pulp OozeMork
Draumyx AncientGemstoneBlack
Ectoplasm Voidplasm
Elaking Hair Bundle ElakingHairBundle
Embers FaderEmber
Flametal Battle Idol Upgrader6Weapon
Flametal Protection Idol Upgrader6Armor
Frostcore FrostCore
Frostfire Essence OrbFrostFire
Frozen Branch BarkaBranch
Grimvarn AncientGemstoneGreen
Hook Hook
Ice Ice
Iron Battle Idol Upgrader2Weapon
Iron Protection Idol Upgrader2Armor
Kale Seeds KaleSeeds
Leather Straps Leatherstraps
Liquid Frost FrozenFuel
Long Claws MoleClaws
Memorial Coal MemorialCoal
Moose Hide MooseHide
Moose Meat MooseMeat
Moose Sinew MooseSinew
Nornathread NornThread
Northern Morning Fare FeastDeepNorth_Material
Oat Seeds OatSeeds
Oven Pancake Batter OvenPancakeUncooked
Petrified Tissue GoldOre
Raw Kale Chips KaleChipsUncooked
Sacrificial Blood FrozenKingDrop
Seal Blubber SealBlubber
Seal Pelt SealHide
Seasoning of the Gourd SpiceDeepNorth
Seed Poteitr PoteitrSeeds
Silver Battle Idol Upgrader3Weapon
Silver Protection Idol Upgrader3Armor
Solryth AncientGemstoneOrange
Thunderblood Essence OrbThunderBlood
Timberwood Frostwood
Timberwood Cone FirConeFrost
Unbaked Poteitr BakedPoteitrUncooked
Veydris AncientGemstonePurple
Wooden Battle Idol Upgrader0Weapon
Wooden Protection Idol Upgrader0Armor
Writhan Roots WrithanRoots
(no English name yet) MoldSmallParts
(no English name yet) LastBossGate_RuneTile
(no English name yet) GenericMoldUncooked
(no English name yet) SmallPartsGoldUncooked

Food, mead and other consumables (22)

Item Prefab ID
Baked Poteitr BakedPoteitr
Cooked Moose Meat CookedMooseMeat
Cooked Seal Blubber CookedSealBlubber
Fish Soup FishSoup
Kale Kale
Kale Chips KaleChips
Lingonberries Lingonberry
Lingonberry Juice Lingondricka
Luminous Larva GlowWorm
Meat In Bread MooseKebab
Meatballs and Poteitr MeatballsMashedPoteitr
Northern Morning Fare FeastDeepNorth
Oat Milk OatMilk
Oatmeal OatmealLingonberryJam
Oats Oat
Oven Pancake OvenPancake
Pancakes Pancakes
Poteitr Poteitr
Pulled Bear PulledBear
Seal Meat Soup SealSoup
Smoked Fish SmokedFish
Smoked Moose Meat SmokedMooseMeat

Trophies (12)

Item Prefab ID
Barka Trophy TrophyBarka
Elaking Trophy TrophyElaking
Eyeless One Trophy TrophyMole
Frost Blob Trophy TrophyBlob_Frost
Hexen Trophy TrophyJotunWitch
Krigen Trophy TrophyJotunWarrior
Lava Blob Trophy TrophyBlob_Lava
Moose Trophy TrophyMoose
Pulp Trophy TrophyBlob_Morkhalla
Seal Trophy TrophySeal
Writhan Trophy TrophyWrithan
(no English name yet) TrophyDeerWhite

Trinkets, ammo, tools and misc (11)

Item Prefab ID
Bloodgold Arrow ArrowBloodGold
Bloodgold Bolt BoltBloodGold
Bloodgold Missile TurretBoltBloodgold
Intricate Key BloodGoldKey
Malicious Blood HatefulBlood
Moose Saddle SaddleMoose
Neckstabber TrinketBloodGoldHealth
Oat Flour OatFlour
Witch Crown TrinketBloodGoldStamina
(no English name yet) IceShoes
(no English name yet) IceSkates

Casts (29)

Every cast is the finished item's prefab with Uncooked appended, and every mould is Mold plus the base name — the two tables are the same 29 items in each state.

Item Prefab ID
Cast: Breastplate of the Protector ArmorGoldHeavyChestUncooked
Cast: Chestpiece of the Vanguard ArmorGoldMediumChestUncooked
Cast: Echo Spike StaffOrbofAhriUncooked
Cast: Headdress of the Caller ArmorGoldMageHelmetUncooked
Cast: Helmet of the Protector ArmorGoldHeavyHelmetUncooked
Cast: Hood of the Vanguard ArmorGoldMediumHelmetUncooked
Cast: Intricate Key KeysGoldUncooked
Cast: Lightning Strike StaffThunderbloodUncooked
Cast: Nord Atgeir AtgeirGoldUncooked
Cast: Nord Axe AxeGoldUncooked
Cast: Nord Bow BowGoldUncooked
Cast: Nord Buckler ShieldBucklerGoldUncooked
Cast: Nord Crossbow CrossbowGoldUncooked
Cast: Nord Dagger KnifeGoldUncooked
Cast: Nord Greataxe BattleaxeGoldUncooked
Cast: Nord Greatshield ShieldTowerGoldUncooked
Cast: Nord Greatsword THSwordGoldUncooked
Cast: Nord Knucklechains FistGoldUncooked
Cast: Nord Mace MaceGoldUncooked
Cast: Nord Shield ShieldRoundGoldUncooked
Cast: Nord Sledge SledgeGoldUncooked
Cast: Nord Spear SpearGoldUncooked
Cast: Nord Sword SwordGoldUncooked
Cast: Northern Vengeance StaffFrostOrbsUncooked
Cast: Robes of the Caller ArmorGoldMageChestUncooked
Cast: Spirit Caller StaffSpiritCallerUncooked
Cast: Trousers of the Caller ArmorGoldMageLegsUncooked
Cast: Trousers of the Protector ArmorGoldHeavyLegsUncooked
Cast: Trousers of the Vanguard ArmorGoldMediumLegsUncooked

Moulds (29)

Item Prefab ID
Mould: Breastplate of the Protector MoldArmorGoldChest
Mould: Chestpiece of the Vanguard MoldArmormediumChest
Mould: Echo Spike MoldStaffOrbofAhri
Mould: Headdress of the Caller MoldArmorMageHelmet
Mould: Helmet of the Protector MoldArmorGoldHelmet
Mould: Hood of the Vanguard MoldArmorMediumHelmet
Mould: Intricate Key MoldKeys
Mould: Lightning Strike MoldStaffthunderblood
Mould: Nord Atgeir MoldAtgeir
Mould: Nord Axe MoldAxe
Mould: Nord Bow MoldBow
Mould: Nord Buckler MoldShieldBuckler
Mould: Nord Crossbow MoldCrossbow
Mould: Nord Dagger MoldKnife
Mould: Nord Greataxe MoldAxe2H
Mould: Nord Greatshield MoldShieldTower
Mould: Nord Greatsword MoldSword2H
Mould: Nord Knucklechains MoldFistweapon
Mould: Nord Mace MoldMace
Mould: Nord Shield MoldShieldRound
Mould: Nord Sledge MoldMace2H
Mould: Nord Spear MoldSpear
Mould: Nord Sword MoldSword
Mould: Northern Vengeance MoldStafffrostorbs
Mould: Robes of the Caller MoldArmorMageChest
Mould: Spirit Caller MoldStaffspiritcaller
Mould: Trousers of the Caller MoldArmorMageLegs
Mould: Trousers of the Protector MoldArmorGoldLegs
Mould: Trousers of the Vanguard MoldArmorMediumLegs

The 60 creatures Valheim 1.0 added

The same spawn syntax works, and the third argument sets the star level: spawn Moose 1 2 gives a one-star moose. The Deep North boss arrives in three phases, FrozenKing, FrozenKing_p2 and FrozenKing_p3, and the eight Aspect_* entries are the boss echoes.

Prefab ID Prefab ID Prefab ID
Aspect_Bonemass Aspect_Eikthyr Aspect_Elder
Aspect_Fader Aspect_Moder Aspect_SeekerQueen
Aspect_TentaRoot Aspect_Yagluth Barka
Bat_Swamp Bjorn_sleeping Bjorn_spiritcaller
BlobAspect BlobMork BlobMorkMini
Boar_spiritcaller Deer_White Draugr_Elite_sleeping
Draugr_Ranged_sleeping Draugr_sleeping DvergerDeepNorth
Elaking ElakingLantern ElakingMole
FallenWarrior FrostWisp FrozenKing
FrozenKing_p2 FrozenKing_p3 Frysling
Ghost_old Ghost_sleeping Ghost_Void
GoblinDeepNorth Greydwarf_Frozen Greydwarf_Shaman_Frozen
JotunWarrior JotunWarriorDualWield JotunWitch
Moose Moose_calf Moose_spiritcaller
Seal Seal_Pup ShadowPerson
Skeleton_aspect Skeleton_DeepNorth Skeleton_Meadows
Skeleton_Meadows_noarcher Skeleton_Mountains Skeleton_Mountains_noarcher
Skeleton_Swamps Skeleton_Swamps_noarcher Tendril
Tendril_back TentaRoot_wild Troll_sleeping
TrollFrost Wolf_spiritcaller Writhan

IDs you would never guess from the name

These are the entries that make a display-name list useless. In every case the name in your inventory and the string spawn wants share no obvious root. All are new in 1.0 unless noted.

What the game calls it What you type
Bloodgold Gold
Petrified Tissue GoldOre
Timberwood Frostwood
Timberwood Cone FirConeFrost
Liquid Frost FrozenFuel
Dead Pulp OozeMork
Frozen Branch BarkaBranch
Long Claws MoleClaws
Sacrificial Blood FrozenKingDrop
Nornathread NornThread
Seasoning of the Gourd SpiceDeepNorth
Seed Poteitr PoteitrSeeds
Draumyx AncientGemstoneBlack
Grimvarn AncientGemstoneGreen
Solryth AncientGemstoneOrange
Veydris AncientGemstonePurple
Ectoplasm (the Deep North one) Voidplasm
Bloodgold Battle Idol Upgrader7Weapon
Bloodgold Protection Idol Upgrader7Armor
Nord Atgeir AtgeirGold
Frostfire Atgeir AtgeirGold_FrostFire
Thunderblood Atgeir AtgeirGold_BloodLightning

Three patterns are worth learning, because between them they cover most of the Deep North endgame:

  • Everything in the Bloodgold tier has Gold in its ID and never in its name. The Nord, Thunderblood and Frostfire weapon lines are all <Weapon>Gold, <Weapon>Gold_BloodLightning and <Weapon>Gold_FrostFire. There are 79 Gold-family prefabs in 1.0 and every one of them is new — the word never appears in a single display name.
  • The upgrade idols are numbered, not named. All sixteen are Upgrader<0-7><Weapon|Armor>, tier 0 being Wooden and tier 7 Bloodgold. The name never hints at the number.
  • "Mould" in game is Mold in the ID. Iron Gate's UI uses British spelling and the prefab uses American. Every one of the 29 moulds is Mold<Base>, and every matching cast is <Base>Uncooked.

When one name maps to several IDs

44 display names in 1.0 are shared by 116 different item prefabs. Before 1.0 that was 13 names across 28 prefabs, so the problem roughly tripled at launch. This is the part a scraped display-name list cannot get right, and it is worth understanding before you trust any list.

Most of it — 28 of the 44 — is one real item plus NPC copies. Valheim 1.0 introduced 53 prefabs prefixed FW_ and SP_, none of which existed in 0.221.12. They are loadout copies carried by Fallen Warrior and spirit-caller enemies, and they share the real item's display name, description and icon exactly. SwordBlackmetal, FW_SwordBlackmetal and SP_SwordBlackmetal all read "Black Metal Sword". You almost always want the one with no prefix.

The remaining 16 are genuine collisions between two real items:

Display name Prefab IDs sharing it Which one you probably want
Arbalest CrossbowArbalest, DvergerArbalest, DvergerArbalest_shoot, DvergerArbalest_shootAshlands, DvergerArbalest_shootDeepNorth CrossbowArbalest — the rest are Dvergr NPC gear and their firing pseudo-items
Dyrnwyn SwordIronFire, SwordDyrnwyn SwordIronFire is the long-standing Ashlands sword; SwordDyrnwyn is the reforged variant
Ectoplasm Ectoplasm, Voidplasm Ectoplasm is the Mistlands drop; Voidplasm is new in 1.0
Raw Fish FishRaw, FishAnglerRaw FishRaw is the generic one
Draugr Trophy TrophyDraugr, TrophyDraugrFem Both are real drops — male and female draugr
Troll Trophy TrophyFrostTroll, TrophyForestTroll TrophyFrostTroll — see the note below
Northern Morning Fare FeastDeepNorth, FeastDeepNorth_Material _Material is the carried item; the bare ID is the placed feast
Whole Roasted Meadow Boar FeastMeadows, FeastMeadows_Material as above
Black Forest Buffet Platter FeastBlackforest, FeastBlackforest_Material as above
Swamp Dweller's Delight FeastSwamps, FeastSwamps_Material as above
Hearty Mountain Logger's Stew FeastMountains, FeastMountains_Material as above
Plains Pie Picnic FeastPlains, FeastPlains_Material as above
Mushrooms Galore à la Mistlands FeastMistlands, FeastMistlands_Material as above
Ashlands Gourmet Bowl FeastAshlands, FeastAshlands_Material as above
Sailor's Bounty FeastOceans, FeastOceans_Material as above
(no English name) GenericMoldUncooked, SmallPartsGoldUncooked both are untranslated; see below

The troll trophy IDs are the wrong way round

The Black Forest Troll drops TrophyFrostTroll, not TrophyForestTroll. We checked the drop table of every creature in both the 1.0.7 and the 0.221.12 dumps: no creature drops TrophyForestTroll at all. It exists as a prefab and spawn TrophyForestTroll works, but it is an orphan, and it has been that way since long before 1.0. If you are replacing a trophy a player lost, TrophyFrostTroll is the one they had.

Items with no English name yet

Eleven prefabs in 1.0.7 have no English translation, so the game shows the raw token in square brackets. They are spawnable and several are clearly unfinished or cut content. A list built by scraping display names either drops these or prints the bracket text as if it were a name.

Prefab ID Type New in 1.0
GenericMoldUncooked Material Yes
IceShoes Utility Yes
IceSkates Utility Yes
Larva Material No
LastBossGate_RuneTile Material Yes
MoldSmallParts Material Yes
Pot_Shard_Red Material No
SmallPartsGoldUncooked Material Yes
TorchMist Torch No
TrophyDeerWhite Trophy Yes
TurretBoltBone AmmoNonEquipable No

Where this data comes from, and how to re-check it

Dataset version and date

Every ID on this page was generated from Valheim 1.0.7 by the JotunnDoc tool, part of the MIT-licensed Jötunn modding framework. The dump was committed on 10 September 2026 and we fetched and verified it on 11 September 2026. The diff was taken against the same tool's 0.221.12 dump from 8 March 2026 — the last pre-1.0 generation.

This matters more than it sounds. JotunnDoc runs inside the game and walks Valheim's own ObjectDB at runtime, so the version string in the file is stamped by Version.GetVersionString() rather than typed by a person, and completeness is structural rather than editorial. It is not a wiki and it is not a scrape.

Two honest caveats:

  • The dump is 1.0.7; the current build is 1.0.12. We read Iron Gate's Hotfix 1.0.10 & 1.0.12 notes (11 September 2026) line by line: they change armour repair, Greydwarf Shaman damage, snow behaviour, sounds, a crash, the ban list ID format and the achievements opt-out. No item was added or renamed. The list is current for 1.0.12, but the regeneration is done by a human maintainer after each patch, so check the dump's own header before trusting it after a content patch.
  • The dump is ASCII. Two display names lose an accented character in it — "Mushrooms Galore à la Mistlands" arrives without the à. We have restored it above.

We cross-checked the whole thing against the community wiki's Item IDs page, pulled live from its MediaWiki API on 11 September 2026: 1,063 of its 1,083 IDs, or 98.2%, exist in the 1.0.7 data (98.7% allowing for capitalisation). Every one of the 14 genuine misses is a wiki defect rather than a gap in the dump — AxeBerzerk for the real AxeBerzerkr, MeadBaseBzerkir for MeadBaseBzerker, five spear<material>_projectile entries where the game uses <material>spear_projectile, and a handful of things like iron_gate and Early_Axes that were never prefabs.

FAQ

Can I spawn items on a Valheim dedicated server?

Not in vanilla. spawn is a cheat command and dedicated servers refuse all of them regardless of admin status. Install Server devcommands by JereKuusela on your admin client, set the Modding Framework variable (MOD_FRAMEWORK) to BepInEx so the server side loads, and make sure your ID is in adminlist.txt — the mod checks admin status, it does not grant it. How to install mods for your Valheim server has the full procedure and Best Valheim server mods that work after 1.0 tracks whether it has been rebuilt.

Why doesn't spawn Bloodgold work?

Because Bloodgold's prefab ID is Gold. Use spawn Gold 50. The whole Deep North metal tier works this way: the ID contains "Gold" and the display name never does.

Does spawning items disable achievements?

Yes, and it affects the world save rather than just you. Since 9 September 2026 using spawn permanently flags your character and the world, and picking up a spawned item puts another player into a temporary cheat state. Since Hotfix 1.0.12 on 11 September 2026 a Steam player can opt back in with yesiuseddevcommandsbutiwantmyachievementsanyway; that hotfix has not reached the other platforms yet. Valheim's cheat flag and achievements has the detail.

What Valheim version are these IDs from?

Valheim 1.0.7, verified on 11 September 2026. Iron Gate's 1.0.10 and 1.0.12 hotfixes added no items, so the list is current for 1.0.12.

Is this every item in Valheim?

No, deliberately. Valheim 1.0.7 contains 1,517 item prefabs, of which 969 are things a player can hold. Most of the rest are creature attack pseudo-items and internal projectiles that pad competing lists without helping anyone. This page covers the 231 items and 60 creatures that 1.0 added, plus the naming traps — for a pre-1.0 item the community wiki's list is still accurate, since nothing was removed in 1.0.

Does a level argument work on items?

Only on creatures. spawn Wolf 1 3 gives a two-star wolf; the third argument does nothing useful for an item.


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